If you have been following the sim racing scene, you have likely noticed a major shift in the rally genre. For years, fans have been chasing the ghost of Richard Burns Rally, looking for a modern title that could capture its uncompromising depth. The surprise arrival of Assetto Corsa Rally (ACR) is an unexpected victory—such a pleasant surprise that it makes us want to know more about who is behind it. Because suddenly, the title developed by Supernova Games Studios in partnership with Kunos Simulazioni has claimed a throne that everyone else had left vacant. Who are Supernova Games? Supernova Games Studios, operating under the parent company Digital Bros, has been quietly working on this project since its inception in 2021. The studio is based in Milan, with more than 20 gaming and tech-loving developers working remotely. While they might be a relatively new name to some, their technical partnership with Kunos—the masters behind the Assetto Corsa franchise—lends a level of credibility that is immediately apparent the moment you get behind the wheel. Early access: A flawless foundation Entering Early Access on November 13, 2025, ACR has received overwhelming praise from the sim racing community. The main draw? Laser-scanned content. While many rally games offer “inspired” tracks, ACR delivers an unparalleled level of terrain detail that forces you to adapt your driving style to every bump and crest. The game also feels like an evolution of the technical know-how Kunos achieved with Unreal Engine 4 in its previous title, Assetto Corsa Competizione. This transition to the fifth iteration of the engine looks stunning on-screen, delivering a level of detail, lighting, and visual beauty that is hard to ignore. Despite being in an early state, feedback on Steam has been stellar. Players are highlighting its “flawless feel” and sophisticated physics model,