From the high Himalayas to the shores of the Dead Sea, there aren’t many places Oracle Red Bull Racing hasn’t brought the thrill of Formula 1. Narrow, dimly lit subterranean tunnels, however, were always off limits. Until now. To celebrate the return of the Spanish Grand Prix to Madrid after 45 years at the all-new Madring circuit, Oracle Red Bull Racing took one of its most iconic cars onto a very different kind of track, sending the double-title-winning RB8 onto the rails of the Madrid Metro. The Madring will be easily accessible to fans via a new Metro station within the circuit complex, meaning thousands will travel underground to Madrid’s first Grand Prix since the 1981 race at the Circuito del Jarama. So, ahead of F1’s arrival, the Team decided to beat them to it. There was just one problem: how do you turn an F1 car into a train? The unique engineering challenge was taken on by the Oracle Red Bull Racing Heritage Team and Spanish engineering and creative collective Andtonic, who began to tackle the thorny issue of how to convert an F1 car to run on rails, especially as neither the train tracks nor the title-winning RB8 could be reconfigured. Thankfully, the width of the Metro rails proved a good match for the RB8’s track. The bigger challenge was creating bespoke metal wheels light enough to protect the car’s suspension, gearbox and driveshafts. Early prototypes were far too heavy, threatening serious damage to the title-winning machine. The solution was a wheel featuring a central hub and precision-machined spokes, with every possible gram removed to keep the project on track. Even then, the clock was ticking. With just two weeks to go, an intense design and manufacturing process remained at Metro de Madrid’s Canillejas workshops. At last, however,
18h ago · via redbullracing.com
Bigscreen Beyond 2 VR Headset - 107 g PC VR With 2560 x 2560 Per Eye Resolution Published on 09/08/2026 at 09:31 | Editorial responsibility: Rafael Müller, Editor-in-Chief AD HOC NEWS Bigscreen Beyond 2 is a featherweight PC VR headset built for SteamVR on Windows, combining dual 2,560 x 2,560 micro-OLED displays with a core headset weight of just 107 g to push long-session comfort and clarity for serious virtual reality users. Design And Display Specs The Beyond 2 keeps the silhouette of the original Bigscreen Beyond but trims its core headset weight down to 107 g, making it one of the lightest tethered PC VR devices currently offered for SteamVR users.A detailed technical overview notes the 107 g core headset figure for Beyond 2, while Bigscreen's own experience page describes the device as 107 grams and custom-made for each buyer.The Bigscreen store highlights the 107 g weight and custom fit On the front side of the optics, Bigscreen Beyond 2 uses two 1-inch RGB-stripe micro-OLED panels with a resolution of 2,560 x 2,560 pixels per eye, for a total of 13.1 million display pixels across both eyes.A spec breakdown lists dual 1-inch micro-OLEDs at 2,560 x 2,560 per eye Bigscreen’s own display specification page lists a combined resolution of 5,120 x 2,560, up to 90 Hz refresh rate and a peak 32 pixels per degree, confirming the high-density output aimed at PC graphics cards with DisplayPort 1.4.Bigscreen details a 5,120 x 2,560 resolution and up to 90 Hz refresh rate Comfort, Fit And Tracking Requirements Comfort is built around a custom facial interface and per-eye adjustable lenses, with Beyond 2 offering physical IPD adjustment in a 53-70 mm range and optical accommodation down to roughly 48 mm and up to 75 mm according to one in-depth review.The same review
20h ago · via ad-hoc-news.de
F1 25: 2026 Season Edition receives September Sports Update, with new F1 car liveries and Macarena wing 2026 Formula 2 teams and drivers also added Game goes free-to-play this weekend on Xbox and PC in celebration of the first-ever Madrid Grand Prix. F1 25: 2026 Season Edition’s biggest post-release update is set to hit PS5, Xbox Series X|S and PC versions of the game ahead of this weekend’s inaugural Madrid Grand Prix. In celebration of F1’s first visit to the Circuito de Madring, EA-Codemasters has unveiled this season’s line-up of Formula 2 liveries and new Formula 1 car updates reflecting changes in sponsorship and bodywork up and down the grid. Hey, Macarena (wing) But perhaps the most eye-catching part of the September Sports Update is the introduction of the vaunted ‘Macarena wing’, as used by Ferrari, Red Bull and McLaren this season. Combined with active aero, the rotating rear wing device is said to reduce straight-line drag when in operation, with Ferrari debuting it in preseason testing. Red Bull followed suit during the Miami Grand Prix weekend, while McLaren introduced its own version, codenamed the ‘H-Wing’, at last weekend’s Italian Grand Prix. It’s unclear whether this version will be in the new update, or whether each team’s distinctive systems will be represented individually. New liveries and Sports Update Naturally, as teams accrue more sponsors and deploy aero upgrades, their cars’ appearances change, with eight teams receiving updated cars. In addition, special liveries for Racing Bulls, Audi, and Cadillac cars will be available until 14th October, with more dropping via the in-game mailing system on the 9th, 11th, and 16th of September. New F2 liveries include those of Campos Racing’s championship leader Nikola Tsolov, as well as his nearest opponent, Rafael Câmara. The car of Câmara’s Invicta Racing teammate, Joshua Dürksen,
20h ago · via traxion.gg
Fanatec’s European store is showing a mixed availability picture for September 2026, with most of its Direct Drive wheelbase range currently available while the ClubSport DD remains on backorder. The latest estimates place new ClubSport DD shipments around September 10, while CSL DD, ClubSport DD+, GT DD Pro and Podium DD hardware can currently be ordered without a future stock date. The situation is useful for buyers because Fanatec’s current range now covers everything from the entry-level 5 Nm CSL DD to the 25 Nm Podium DD, with availability differing considerably between products. The main exception is the ClubSport DD. Fanatec currently lists the 15 Nm wheelbase on backorder, with its European product page showing an expected shipping window beginning around September 10. Fanatec Direct Drive wheelbase availability At the entry level, the CSL DD is currently available in both 5 Nm and 8 Nm configurations. The 5 Nm version is listed at €329.95, while the 8 Nm configuration is €429.95. Both currently show as available through Fanatec’s European store rather than carrying a future shipping estimate. Moving further up the range, the ClubSport DD is priced at €599.95 and delivers 15 Nm of holding torque following Fanatec’s 2026 firmware upgrade. Unlike the CSL DD, it is currently listed on backorder. Fanatec’s latest European product information places the expected shipping window around September 10–13, 2026, although the exact estimate can continue to move as inventory is processed. The more powerful ClubSport DD+ is currently available at €799.95. It provides 18 Nm and adds native PlayStation compatibility, making it the more flexible option for drivers using both PS5 and PC. At the top of the current range, the Podium DD is also showing as available, with 25 Nm of holding torque and a European price of €1,099.95. Current Fanatec wheelbase stock
22h ago · via boxthislap.org
iRacing has released a new video showcasing the upcoming Gen 4 Grand National ahead of its arrival with the 2026 Season 4 update. The lighter and slightly less powerful stock car will join the service with around 600–650 hp, a dedicated official series and free access for existing owners of the current Gen 4 package. The dedicated video was published on September 7, giving drivers their clearest look yet at the new car before the Season 4 build arrives. While the footage is new, the Gen 4 Grand National itself was first confirmed in iRacing’s August Development Update on August 28. The car represents the level below the top Cup machinery during the Gen 4 era, before NASCAR’s transition to the Car of Tomorrow. What is the iRacing Gen 4 Grand National? Visually, the Grand National shares much of the same aerodynamic body style as the Gen 4 Cup cars, but there are important differences underneath. The car uses a shorter 105-inch wheelbase and a 358 cubic-inch V8 running a 9:1 compression ratio with a smaller 390 CFM carburetor. iRacing estimates output at approximately 600–650 horsepower. That makes the Grand National lighter and slightly less powerful than its Cup counterpart, placing greater emphasis on maintaining momentum and using smooth throttle, brake and steering inputs. According to iRacing, those characteristics should make the car particularly agile while still retaining the raw stock-car behaviour associated with the Gen 4 era. Free for existing Gen 4 owners The Gen 4 Grand National will be added to the existing [Legacy] ARCA Menards Chevrolet and Gen 4 Cup package with the Season 4 update. Existing owners of that package will therefore receive the new Grand National at no additional cost. The package will also lose its Legacy designation as part of the change, effectively becoming
22h ago · via boxthislap.org
This Week in iRacing | September 8th to September 14th, 2026 September 7th, 2026 by Justin Melillo Welcome back to This Week in iRacing, your guide to the daily, even hourly racing that members can get into, based on where their license level is at. There are also some special series that run at specific times that anyone can jump into, with the right credentials, that offer a more meaningful sim racing experience. WELCOME TO WEEK 13! Here are a few of the highlighted series taking place this week — 2026 Season 3, Week 13 — from September 8th to September 14th in 2026. iRACING SPECIAL EVENTS iRacing’s Special Event calendar features a selection of the world’s most compelling races across numerous disciplines. Whether you’re interested in stock cars or sports cars, open-wheel formula cars or sprint cars, sticking to pavement or playing in the dirt, running solo or racing with a team of your closest friends, our Special Events have something for everyone! iRACING SUZUKA 1000 The next special event on the 2026 iRacing Special Event calendar is the iRacing Suzuka 1000. The Suzuka 1000km, is an annual sports car endurance race that has been held at the Suzuka Circuit in Japan since 1966. After a five-year hiatus, the event returned in September 2025 as part of an Intercontinental GT Challenge. For more information on iRacing Suzuka 1000 -> CLICK HERE For more information on the 2026 iRacing Special Events calendar -> CLICK HERE WEEKLY RACING SERIES These are the series that are not confined to the iRacing seasons, that run independently throughout the course of the year and feature some of the most recognizable motorsports racing around. From NASCAR to the Whelen Modifieds, from Formula 1 to INDYCAR, and even some weekly local dirt track racing, iRacing offers
1d ago · via iracing.com
- Primary Subject: Gran Turismo 7 (v1.71) - Key Update: Three new weekly Daily Races introduced across Road Atlanta, Mount Panorama, and Dragon Trail - Seaside. - Status: Confirmed - Last Verified: September 7, 2026 - Quick Answer: Three new Gran Turismo 7 Daily Races are live, featuring Michelin Raceway Road Atlanta, Mount Panorama, and Dragon Trail - Seaside across Gr.3 and Gr.4 classes. Gran Turismo 7 has added three new daily races. Two take place on real-world circuits, and one on an original track. These races provide all kinds of challenges and put your driving skills to the test. Daily races earn you Driver and Sportsmanship rating points, which matter if you want to compete in future Gran Turismo esports events, such as the World Series. So, without further ado, let's find out everything about the three new Gran Turismo 7 daily races. Daily Race A This week's Daily Race A takes place on the Michelin Raceway Road Atlanta, a 4 km track with 12 turns and a tarmac surface, in the United States. For this challenge, you have to use the Peugeot RCZ Gr.3 Road Car, equipped with sport medium tires. The car settings are fixed, and you have one set of tires and one tank of fuel for the whole challenge. Daily Race B Daily Race B puts your skill to the test on the Mount Panorama, a 6,2 km track with 23 turns and a tarmac surface, in Australia. For this 4-lap challenge, you need to use a Gr.4 category car, equipped with tires of your choice. The car settings are partially changeable, as you can adjust the brake balance. You have one set of tires and one tank of fuel. Daily Race C Daily Race C happens at the Dragon Trail - Seaside track, a
1d ago · via racinggames.gg
A new week brings a new set of Gran Turismo 7 Daily Races, with three fresh events now live and running through next Monday, September 14. Race A puts everyone in the same car, the Peugeot RCZ Gr.3 Road Car, for seven laps of Michelin Raceway Road Atlanta on Sports Mediums. It’s the road-going take on Peugeot’s Gr.3 racer, and with settings locked down and a rolling start there’s nothing to fiddle with before the lights. Just pick a color and go. Race B is Gr.4 machinery at Mount Panorama, four laps on Racing Hards with brake balance the only setting left open, as usual. Bathurst remains one of the most distinctive circuits in the game, with the narrow, wall-lined run down the top of the mountain leaving very little room for error. If you’ve never seen just how tight that section is in person, our visit to the circuit back in 2020 is worth a read. Race C is the longest of the week, with twelve laps of Dragon Trail – Seaside in Gr.3 cars. There’s no mandatory pit stop listed in the regulations, but both Racing Medium and Racing Soft tires must be used during the race, which means a stop is effectively mandatory anyway. When you take it is up to you, with fuel and tire wear at 3x and 6x, respectively. Brake balance is adjustable, and the Chicane of Death on the back section will be doing its usual job of sorting the field. GT7 Daily Races (September 7): Race A - Track: Michelin Raceway Road Atlanta (7 laps) - Car: Peugeot RCZ Gr.3 Road Car — Event-Specified - Power/Weight/PP Limit: BOP (M) - Tires: Sports Medium - Settings: Specified - Start Type: Rolling Start - Mandatory Pit Stop: – - Fuel Multiplier: 1x - Tire
1d ago · via gtplanet.net
EA and Codemasters have released F1 25 Update 1.25, adding the complete 2026 Formula 2 Championship alongside a new Sports Update for the 2026 Formula 1 grid. The September 7 patch also introduces special liveries, regulation changes and additional support for several SIMAGIC sim racing products. Update 1.25 began rolling out at 10:00 UTC on September 7, 2026 across PC and consoles, continuing the post-launch development of the F1 25: 2026 Season Pack. The update should not be confused with the launch of F1 25: 2026 Season Edition itself, which was released on June 3. Instead, v1.25 expands and updates the existing 2026 content with F2, revised F1 visuals and a series of gameplay, career and hardware changes. The complete list is available in the official F1 25 v1.25 patch notes. F2 2026 arrives in F1 25 The headline addition is the 2026 FIA Formula 2 Championship, with EA confirming that all cars and drivers from the season have now been added to the game. The F1 grid has also received what Codemasters describes as a Sports Update. This includes visual changes and updated sponsor branding to better reflect the current 2026 Formula 1 season, while several Team Principals have also been updated throughout the game. A number of Special Edition Liveries for the 2026 F1 cars have been added as well. EA says these will be distributed through the in-game Mail system over the next month rather than becoming available simultaneously with the patch. Several smaller car corrections are included. The 2026 Red Bull steering wheel position has been raised to better match the real car, while the front suspension geometry on the Aston Martin and Haas models has been visually corrected. Franco Colapinto’s steering wheel rev-light pattern has also been updated. Boost Mode and DRS receive 2026 regulation
1d ago · via boxthislap.org
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1d ago · via youtu.be
VRC releases 2026 F1 car-inspired mod for Assetto Corsa VRC has released its Formula Alpha mod, a car based on the controversial 2026 F1 regulations. And yes, it includes super clipping for added authenticity... Thought to be the first comprehensive mod of its kind, the Formula Alpha is out now for Assetto Corsa, and includes all the complicated hybrid technology you’d expect from a modern F1 car. Work on the project began around 10 months ago and involved a deep dive into F1’s controversial new regulations. However, the modding group’s progress was stymied when the FIA introduced new regulations ahead of the Miami Grand Prix on safety grounds. Miami twice “By the time Miami arrived, our car was outdated, and we had to update the battery systems to the very latest rule set,” stated Lukas Moellmann, VRC’s Sound Designer and Social-Media Coordinator. “Around that time we decided to make our car compatible with the pre-Miami rule set and the upcoming changes coming in the next couple of years. So we started to make our car systems future-proof, so to speak. This meant an additional four months of development, during which we established the base needed to support this regulation set for many years to come,” he concluded. The 3D car model took two full-time artists between ‘eight and 10 weeks’ to complete (as opposed to VRC’s normal three or four-month lead time), and features the new-for-2026 ‘straight mode’ active aero front and rear wings (although no Macarena wing, judging from release footage). Features The mod includes a fully integrated setup menu with the latest version of AC’s famous Custom Shaders Patch (the ‘Pro’ version of the car requires a paid CSP membership), plus VRC’s proprietary Track Zone Editor, letting players tune deployment strategies at a granular level. As you’d expect,
1d ago · via traxion.gg
The Chinese manufacturer sells a full range of sim racing equipment, including direct drive wheelbases, pedals, and shifters, with potentially more on the horizon.
@SimagicOfficial joins SimRacing Expo Frankfurt 2026 from 16 to 18 October.
The brand develops direct drive wheelbases, wheels, pedals and SimPro Manager software in collaboration with pro drivers, available in over 40 countries. pic.twitter.com/oVxMDRLZXb
SimRacing Expo Frankfurt takes place between the 16th and 18th October 2026 and features some of the industry’s biggest hitters. So far, hardware giants Fanatec, Moza and Asetek have all pledged to attend, while Project Motor Racing and Rennsport will represent sim software. The full list of confirmed exhibitors is available here.
This year’s Expo will also feature a live stage element, which is set to feature guest speakers, and will also showcase the live in-person final of Rennsport’s R1 esports competition, where top sim racing teams battle it out for a share of a €10,000 prize pool.
Discussion
1d ago · via traxion.gg
- Arma Reforger to receive Rally DLC, the game’s first official add-on - New content includes three rally cars and six stages - Release date and price TBC It’s not the most obvious candidate for a rally-inspired update, but Bohemia Interactive’s Arma Reforger is set to receive a full-on rally mode DLC in future. Set during the latter part of the Cold War, Arma Reforger simulates a conflict between the U.S., the Soviet Union and the fictional island of Everon’s Freedom and Independence Army (also known as the FIA. Interpret that as you will…). Normally, players can utilise a huge arsenal of weapons and military vehicles to defeat their opponents in the game, but will soon be able to harness the power of a souped-up Lada to deliver world peace instead. We jest, of course, as the Rally DLC will be a standalone mode minus the geopolitics, featuring three rally thoroughbreds based on the game’s incumbent vehicles, plus six stages to drive them on. The game’s cars are typically based on Eastern European favourites, with the highlight of the DLC, the Šárka 105 RS, a dead ringer for the Škoda 105 (and its more esteemed rally offspring, the Estelle Rallye 130 LR). Discussion
1d ago · via traxion.gg
iRacing drivers will have the chance to win Asetek’s unreleased Initium DD10 Direct Drive wheelbase during 2026 Season 4. The Asetek Racing Formula 1600 Contest begins on September 15 and rewards participation throughout the 12-week season, with every completed eligible race adding another entry to the prize draw. The competition will run through the Asetek Racing Formula 1600 Rookie Series, one of iRacing’s entry-level open-wheel championships and an established starting point for drivers progressing through the Formula license ladder. Asetek has sponsored the series since earlier in 2026, but Season 4 adds an extra hardware incentive. One eligible driver will receive the company’s not-yet-released Initium DD10, a new 10 Nm Direct Drive wheelbase that has yet to reach general retail availability. Full contest details are available on the official Asetek Racing competition page. How to enter the iRacing Asetek Formula 1600 Contest The competition begins on September 15, 2026, alongside iRacing 2026 Season 4, and runs across 12 events during the full 12-week season. To qualify, drivers must add the Asetek Racing logo from the iRacing Paint Shop to the primary logo position on their Formula 1600 car and compete in official races during Season 4. Drivers need to complete at least 10 official races during the season to become eligible for the prize draw. After reaching that minimum, additional participation continues to matter. Asetek states that every completed official race counts as one raffle entry, meaning drivers who race more frequently will receive more entries into the final draw. There is no requirement to win races or finish at the front of the championship. The competition is based on participation rather than outright performance, making the DD10 available to regular Rookie Series competitors rather than only the fastest drivers on the service. One driver will win the unreleased Asetek
1d ago · via boxthislap.org
Someone in a Discord server I lurk in spent $2,847 on a direct-drive wheel base, a load cell pedal set, and a rig frame, then asked if it was "worth it" three days after his card cleared. Nobody answered him directly. Everyone just posted photos of their own rigs instead. That's the sim racing hobby in one exchange. Nobody wants to say the number out loud first, but everyone's spent close to it. According to a recent breakdown from The Drive, a rig built to roughly match what a top-tier sim racer runs, direct-drive base, load cell pedals, a rigid aluminum frame, triple monitors or a decent VR headset, lands somewhere between $3,000 and $6,000 once shipping and taxes get added in. That's before the PC. Before the seat. Before the shifter some of us buy and then never use. So here's the actual comparison worth sitting with: that number is not far off, and in plenty of cases exceeds, what the average visitor spends on an entire weekend trip to Las Vegas. Flights, hotel, food, a few shows, some blackjack. Las Vegas Then and Now cites LVCVA visitor survey data putting typical per-trip spend for a multi-day visit well under half of what a serious rig costs. People fly across the country, eat well, gamble a little, and come home with money left over compared to what's sitting on a sim racer's desk. Setting a Hard Cap Before You Touch the Buy Button The rig builders who end up happy with their setups almost always did one thing before they bought anything: they picked a number first and refused to move it. Not a vague "budget-friendly" range. An actual figure, written down, with the PC and the desk and the monitor arm already included in it. This is bankroll
1d ago · via racinggames.gg
I’ve played Hot Wheels Infinite Rush for 15 hours, and it scratches an itch that Forza Horizon can't Milestone’s first fully open-world Hot Wheels game adds four islands, 150-plus vehicles and online ranked lobbies, with toy-like visuals and easy-to-learn racing. - Developer Milestone will release Hot Wheels Infinite Rush on September 10, 2026, for PS5, Windows, and Nintendo Switch, marking the franchise's first fully open-world racing game. - Moving beyond traditional racing, the game adopts an open-world structure similar to Forza Horizon, allowing players to explore four islands including the cityscape WheelsWood and nature-based Tentacle Bay. - Players can collect over 150 vehicles categorized into four types—Versatiles, Speeders, Drifters, and Titans—each with unique handling and boost mechanics that reward strategic driving. - To advance through the campaign, players must defeat "rush squads" and eventually the "Rush Masters" in 1v1 races, claiming rival vehicles to expand their personal collection. - After nearly 15 hours of gameplay, the title delivers a "wheel-y good" experience, successfully balancing competitive racing with accessible open-world exploration for players of all skill levels. 19 Articles 19 Articles Hot Wheels Infinite Rush Review - Needs More Under the Hood Hot Wheels Infinite Rush Review Despite a love for sim-racing, I don’t always need the fancy bells and whistles to have a good time. Sometimes all I want are fast cars and pretty lights. And I think that’s the philosophy behind Hot Wheels Infinite Rush. Is it deep? No. Is it dripping with content? Absolutely not. Is it fun? Yeah, it’s okay. Milestone, the Italian developer behind the previous two Unleashed games, has opted for an open world this… Hot Wheels Infinite Rush Review, Gameplay Impressions, Videos and Top Features Hot Wheels Infinite Rush from developer Milestone aims to strike a balance between faithfully recreating the beloved toy line
1d ago · via ground.news
Trak Racer’s latest sim racing cockpits are showing very different availability depending on the region, with new stock estimates stretching from September into late October 2026. The TR5 is currently listed for mid-September arrival in the United States and United Kingdom, while European, Canadian and Australian customers face later estimates. The situation is not simply a case of the original TR5 launch being delayed until the autumn. Trak Racer did receive and ship TR5 stock during July, with several customers confirming deliveries. However, the manufacturer’s current regional stores are once again displaying future stock dates for the cockpit, suggesting availability remains dependent on individual warehouse replenishment. The Trak Racer TR5 is not the only model affected. The more expensive BWT Alpine Formula One Team TRA Hybrid is also showing different availability windows between the United States, Europe, Australia and Canada. Trak Racer TR5 stock now varies significantly by region The clearest difference can currently be seen on the United States TR5 product page. Trak Racer lists the $599 cockpit as having stock due in mid-September 2026, with orders to be fulfilled once inventory reaches its San Marcos, Texas warehouse. An earlier version of the same official US product page, indexed around two months ago, listed early July 2026 as the expected stock date. That does not mean every TR5 ordered during that period has been waiting since July, however, as there is evidence that a shipment did arrive and customer orders were subsequently dispatched. During July, US customers reported receiving updates indicating that a TR5 shipment had reached the San Marcos warehouse. Several buyers then reported receiving tracking numbers around July 24, while other owners subsequently confirmed that their cockpits had been delivered. The current mid-September estimate therefore appears to relate to another period of limited availability or a later
Sep 6, 2026 · via boxthislap.org
iRacing has released a new video showcasing the extensively refreshed Mazda MX-5 arriving with the 2026 Season 4 update, including major changes to its physics, suspension, tyres, aerodynamics and visuals. The popular rookie sports car will remain free content included with an iRacing membership. The dedicated Mazda MX-5 video was published by iRacing on September 6, giving drivers a closer look at one of the most significant car updates included in the upcoming Season 4 build. While the video is new, the refresh itself was first detailed in iRacing’s August Development Update on August 28. At the time, the developer described the work as a complete re-engineering of the car “from bumper to bumper”. What is changing with the iRacing Mazda MX-5? The Mazda MX-5 will move to iRacing’s enhanced suspension kinematics system, while the engine and driveline efficiencies have also been revised to better represent the current specification of the real-world car. Latest-spec dampers have been implemented alongside iRacing’s latest tyre model, with handling development carried out using both professional MX-5 drivers and iRacing’s internal development drivers. Aerodynamics and the damage model have also been updated, with particular attention paid to drafting and bump drafting. According to iRacing, the changes should result in a more intuitive driving feel, smoother behaviour when catching slides and more predictable door-to-door racing. The physics changes are accompanied by a complete artwork refresh designed to bring the virtual MX-5 closer to the current appearance of the real racing car. More technical details can be found in the August 2026 Development Update. The Mazda MX-5 remains free iRacing content Importantly, the refreshed Mazda MX-5 remains part of iRacing’s base content rather than becoming a separate paid car. The MX-5 has traditionally been one of the most important cars for new road racers on the service,
Sep 6, 2026 · via boxthislap.org
Milestone is often associated with niche motorcycle simulations such as the annual MotoGP series, but the Italian studio found unexpected mainstream success in 2021 with Hot Wheels Unleashed, an exuberant arcade racer based on the diecast toy car line. It was popular enough to spawn a sequel with 2023’s Hot Wheels Unleashed 2 Turbocharged, and now the series has returned three years later with Infinite Rush. While this is Milestone’s third Hot Wheels entry, it’s worth noting that this is the fifth title in the surprisingly saturated lineup of diecast car games. The last Unleashed game was followed by Bamgtang Games’ Let’s Race, based on the animated Netflix series, and Monster Truck Stunt Mayhem by 3D Clouds, but they didn’t match the heights of Milestone’s revered arcade racers. A tiny toy world As the name implies, this isn’t Hot Wheels Unleashed 3. Milestone could have easily churned out an iterative sequel, but Infinite Rush instead attempts to reinvent the series by taking it into an open-world, with four diorama-style islands to explore in contrast to its predecessor’s linear circuit layouts. While going in this direction is hardly original in this crowded genre, it’s a logical step for the arcade racing series. It’s an ambitious change of direction for Milestone, too, as this marks the Italian studio’s first fully open-world driving game. Whereas the Unleashed games blended tiny toy cars with full-size worlds, Infinite Rush scales everything down, with miniature vehicles and environments that feel like plastic playsets. Combined with the colourful visuals, the toy-like locations are brimming with charm. You start in the urban city of Wheelswood, complete with a Hollywood sign parody and a giant King Kong-style creature climbing up a skyscraper. Once you complete enough events, you gradually unlock the remaining islands, from the coastal roads and beaches
Sep 6, 2026 · via traxion.gg
The Project Sim Racing channel published a video demonstrating the DLSS 5 neural network upscaling algorithms in the Assetto Corsa Rally racing simulator. The classic Lancia Delta Integrale Evoluzione was driven on the Steigenbach special stage in the Alsace region. The video's creator focused on the track surfaces and environment, showing footage from both exterior angles and from inside the car's cockpit.
The footage sparked a heated discussion on Reddit, a community dedicated to computer hardware enthusiasts. Some commenters noted the unprecedented level of photorealism, stating that the material processing and cockpit look indistinguishable from real video footage. Other users pointed out obvious post-processing artifacts, including a strange bluish filter, unnatural interior lighting, and overly bright shadows that disrupt the scene's original balance.
The main source of criticism was the colossal performance drop when the algorithms were activated. According to player reviews and the benchmarks author, activating the technology halved frame rates even on flagship configurations with graphics cards as high as the GeForce RTX 5090. Due to such a high computational load, the practical value of the technology remains questionable at this stage, despite the visual improvements in rendering certain materials.
Sep 6, 2026 · via en.gamegpu.com