In addition, Straight4 has released the free Aussie Rivals Pack DLC, which not only includes a heavily reworked version of the incumbent Ford Falcon FG , but also the all-new Holden Commodore VF (you can read more about this here ). The new Aus V8 class has also experienced similar changes, with real-world data used to simulate each car’s aero and tyre models more realistically. Triple-screen support and VR improvements VR support entered an alpha testing phase in PMR recently, and this is now joined by triple-screen support. Still in an early alpha phase, players now have in-game options to tweak in this respect, with further tweaks made to the game’s in-headset experience. Additionally, more configuration options are available for players to customise their experience. V2.1 also brings a series of bug fixes and optimisations to the game, all of which are outlined in the changelog below. In other news, Kevin Boland has succeeded Ian Bell as the development team’s CEO . Project Motor Racing V2.1 changelog NEW VEHICLE • As part of the newly release Aussie Rivals Pack free DLC, a new vehicle has been added to the AUS V8 class AUS V8 • Holden Commodore VF PHYSICS & HANDLING – CLASS SPECIFIC • Improvements made to grooved rain tyres and how they behave in wet conditions • Improved suspension allowing for more spring range to be adjusted in the vehicle setup menu • All vehicles in the GT3, GT4 and Aus V8 classes have been reworked with extensive changes and improvements. • Detailed below are those changes for each class GT3 • Completely reworked and improved handling across all vehicles in this class • Reviewed Balance of Performance (BOP) across all vehicles in this class • Reworked turbo modelling for all vehicles in this class equipped with a
New Project Motor <b>Racing</b> update reworks GT3 and GT4 handling and early triple-screen support
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