Porsche Esports Supercup becomes a gateway to real-world motorsport April 24th, 2026 by Porsche PR - Porsche Esports Supercup returns with a new concept - Digital one-make cup focuses on nurturing young talent - Esports factory driver Joshua Rogers celebrates successful debut in real-world motorsport Stuttgart. A focus on talent development, a multi-stage selection process, and a pathway into real-world racing: Porsche Motorsport is further developing its digital one-make cup. With the new season of the Porsche Esports Supercup (PESC), the competition will be more closely linked to real-world motorsport. For the winner, this opens up the opportunity to enter real-world racing. “By further developing the series, we are taking the Porsche Esports Supercup to the next level and linking it even more closely with our driver development programmes,” says Nina Braack, Manager Esports at Porsche Motorsport. “Our aim is not only visibility within the sim racing world, but genuine competition in line with Porsche’s DNA. We are creating a structured, performance-based selection process – from digital competition to the final decision on a real racetrack – with the goal of identifying and supporting the greatest talents from virtual motorsport.” Joshua Rogers exemplifies the transition from virtual to real-world motorsport. The Porsche factory driver for the Porsche Coanda Esports Racing Team has been one of the most successful sim racers worldwide for years. This season, the Australian has the opportunity to compete in real-world racing. Last weekend, he took part in the Porsche Sprint Challenge Great Britain at the wheel of a Porsche 718 Cayman GT4 RS Clubsport in the RS Pro category. Rogers made a strong start to the season, finishing second once and third twice in the three 20-minute races. Porsche Esports Supercup 2026 Qualification: Qualification for the online competition, held on the iRacing platform, takes place via