Video Game Throwback: Growing Up Gran Turismo Part 5 - GT PSP After the release of Gran Turismo 4, there was a bit of a lull in the Polyphony Digital sim-racing universe. The fourth instalment of the franchise was released in 2004, and there wouldn’t be another proper game until 2010. During this time period, two stopgap games did appear. The first was Gran Turismo 5: Prologue in 2007, which was nothing more than a glorified demo, intended to hold fans over until the full game was available (which would take another three years). The other was Gran Turismo for the PlayStation Portable (PSP) handheld gaming system. It Has the Meat Probably the most forgotten member of the Gran Turismo family, it was released in the fall of 2009. Surprisingly, this handheld game had over 800 cars stuffed onto its mini-disc. Many of the cars were nothing more than variations on a theme, and once again the game was overcrowded with Skylines, S2000s, Silvias, and Civics. Still, the sheer number of manufacturers and cars was impressive. Surprisingly, for a handheld spin-off, new manufacturers were introduced with this title. Gran Turismo for the PSP was the very first time Ferrari, Bugatti, and Lamborghini could be driven in the world of Gran Turismo. The game even had a free DLC pack with several cars players could immediately use once downloaded. Acquiring the rest of the cars wasn’t so easy, especially if there was a specific vehicle a player was looking for. There was no manufacturer screen to buy cars. The only way to buy cars was through the dealership that offered random groupings of manufacturers with a selection of cars for sale. Every two days in-game (basically two races or two challenges), the dealership would have new cars available to purchase. And