I am often many things; speechless is not one of them. But that is exactly how I was left after testing Dynisma's latest simulator, the brand-new entry-level DMG-S. Earlier this week, I visited Dynisma's technology campus in Bristol, in the south-west of the United Kingdom. Founded in 2017 by Formula 1 driving simulator engineer Ash Warne, Dynisma has shaken up the world of high-end motorsport simulators, becoming a leading manufacturer used by some of the biggest names in global motorsport. Dynisma is constantly announcing new partnerships, most recently with the likes of Cadillac F1 and Dallara. It supplies several teams across F1, Formula E, the World Endurance Championship, the feeder categories and many other series with its simulator technology, and its growth shows no sign of slowing down. However, not everyone is a professional racing driver and has access to state-of-the-art simulators. Until now, because that is where the DMG-S comes in. The DMG-S is Dynisma's new entry-level simulator, available to the public. While it comes with a £700,000 price tag, it is a figure that is difficult to argue with once you experience, as I did first-hand, just how extraordinary the technology is. If anything, an even higher price tag would feel justified. To put it simply, the DMG-S would not look out of place at a F1 headquarters, let alone in someone's garage. It distils the company's world-renowned motion technology into a compact simulator capable of transforming the experience for a driver, team or simply a motorsport enthusiast. The DMG-S recreates what it actually feels like to drive a racing car, whether that is running over a kerb, experiencing weight transfer or having to make an instant oversteer correction, through ultra-low-latency (<5 ms) and high-bandwidth (>50 Hz) motion feedback. After an hour in the DMG-S, I was exhausted,
Why Dynisma's latest <b>simulator</b> is a stroke of motorsport genius
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