MAX VERSTAPPEN'S FINAL ZANDVOORT <b>RACE</b>! | The End of an Era!
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However, in recent weeks, a catalogue of errors has changed community sentiment and frustrated a segment of the player base. Consequently, apart from the next two US-based tracks, the next major game update will be “holly committed to tidying up,” according to publisher Motorsport Games. “Bugs, design issues and underlying issues” are on the hitlist, seemingly ahead of any shiny new features. Presumably, that means no career mode launch just yet, then. Ahead of the September release, the Studio 397 development team “won’t be holding back critical fixes, however, and will still work on delivering those as fast as we can.” With the bullet dodged, next was the rollout of Version 1.4, which included an all-new netcode system, implemented according to publisher Motorsport Games to improve the long-term stability of the multiplayer. It did warn that “there may be some teething issues in the first weeks as we really scale with you all using it.” Motorsport Games and Studio 397 will continue to work on the new system via a series of test races, and committed publicly to the next update being focused not on features, but quality of life, in the same announcement. Discussion 0 Comments Join the discussion Join Traxion.gg to start discussing with members. Already a member? Sign in
- Primary Subject: American Truck Simulator (Road Trip: Atlas Feature Expansion) - Key Update: SCS Software revealed Atlas, a new paid exploration progression system centered on regional Tourist Boards, Points of Interest, and dashboard souvenir postcards. - Status: Confirmed - Last Verified: August 19, 2026 - Quick Answer: Atlas is an upcoming American Truck Simulator exploration system tied to Road Trip downloadable content packs, adding regional Tourist Boards, low-friction Points of Interest, and collectible postcards. Ever since SCS Software announced Project Road Trip in April 2025, one question has hung over it. Drivable cars in a truck sim are a fun novelty, but what do you actually do with them once the initial thrill of not hauling 40,000 pounds of lumber wears off? On August 7, 2026, SCS finally answered. A blog post titled "Road Trip: Atlas" introduced an exploration system built around hunting down the landmarks scattered across American Truck Simulator's version of the United States. A week later, on August 14, the studio followed up with a video trailer showing the whole thing in motion. It sounds like a modest addition. It is also locked behind paid DLC, which is where the arguments start. What Atlas actually is You access Atlas from the in-game desktop under the Navigation tab. The system revolves around Tourist Boards, which are physical markers placed around the map. Select one in the Atlas interface and the GPS plots a route to it. Roll up to the board, and the game reveals a cluster of exploration locations in the surrounding region. Those locations come in three flavors. Viewpoints and Photo Trophies will be familiar to anyone who has spent time in ATS already, requiring you to park up for a short cutscene or pop into photo mode for a specific shot. Points of Interest
Le Mans Ultimate’s Version 1.4.1.3 hotfix, released today (19th August 2026), reverses some of the contentious changes to the title’s netcode system in response to widespread criticism. Testing of the new system will continue during dedicated races, in the hope of refining it to the point where it could become the new default. ‘Netcode’, sim racing parlance for how a game reacts to proximity and car-to-car contact during online multiplayer, has long been a strong suit of Le Mans Ultimate, compared to its direct rivals. However, at the end of July in a Version 1.4 update, the systems used were swapped from Transmission Control Protocol (TCP) to “reliable UDP”. In theory, this was to avoid delays typically seen with TCP and, according to publisher Motorsport Games, “should be better suited to wheel-to-wheel racing and help us resolve some longer-term issues we’ve been experiencing.” That, ultimately, hasn’t been the case, with sporadic car oscillations and bizarre phantom contacts reported by the community. As of yesterday, at least two high-tier competitions that use Le Mans Ultimate paused their championships while the Studio 397 development team worked to fix issues (one of which is to do with brake cooling, and not netcode). It has been confirmed that the game will now “revert some changes to the network protocol for the game [back] to the previous versions found since launch.” “To clear up some confusion on the technical side, much of the game traffic is sent identically to before 1.4 [using TCP]. However, there does appear to be some interference in some situations with our latest change,” said Motorsport Games. Discussion 0 Comments Join the discussion Join Traxion.gg to start discussing with members. Already a member? Sign in
MOZA CS Pro Wheel and R9 V3 DirectDrive Base Review Introduction One thing often leads to another. This particular review is the perfect encapsulation of that simple statement. This was supposed to be a standalone review of the MOZA CS Pro, but circumstances occurred that precluded that option. Instead I had a situation where one simply required the other to work well. Stories are important, but this one is not particularly unique or interesting. When the CS Pro wheel was released in late 2025 I was quite excited about it as it provided a wide range of features at a very impressive price. I had received the MOZA R5 Bundle some time earlier and was in the final stages of reviewing said bundle. It turned out to be a very impressive product for the price. I thought the purchase of the CS Pro would only enhance the value and capabilities of the R5 base. I was wrong. The CS Pro is too much for the R5. Too big of a rim, too heavy as compared to the included ES wheel. The ES wheel is the perfect size and mass for the 5.5 nm R5 base. It is very stiff, has a smaller diameter, and weighs half of what the CS Pro does. When the CS Pro is installed it has a dramatic dampening effect on the R5 base. The R5 simply is not strong enough to provide the experience that the lighter, smaller ES wheel enables. I contacted MOZA about this issue and they agreed to send out the R9 V3 base so I can see what a stronger unit will do for the new CS Pro wheel. Essentially doubling the strength of the R5 base unlocked the true experience of the CS Pro. It makes a lot of sense
Garrett Manes breaks through for elusive eNASCAR Coca-Cola iRacing Championship Series victory at Daytona August 19th, 2026 by Justin Melillo 10-driver Playoff field set after Triple eNASCAR Overtime ends in pandemonium These wild nights at Daytona International Speedway usually kick off the eNASCAR Coca-Cola iRacing Championship Series campaign, but in 2026, the World Center of Racing played host to the Regular Season finale, where only 10 drivers could advance and continue their quest towards their share of $500,000 and the Dale Earnhardt Jr Cup in October. Win-and-in was on the table for 20 drivers looking to fill the final four spots. At the end of the night, there was a new winner on the season—Garrett Manes—a first-time winner as well in the No. 51 Rick Ware Racing Chevrolet. Out of the final corner on the final lap, Manes pulled to the inside of Blaze Crawford’s No. 3 Coca-Cola Chevrolet for Team Dillon Esports, who was out of fuel. Jake Nichols (TC Esports), Blake Reynolds (Channel 199 Sim Racing), and Parker White (Williams F1 Team Gaming) also managed to pass Crawford before the line, but could not catch Manes. Four-and-a-half years ago, Manes lost one at Daytona by a nose to Femi Olatunbosun. This time, however, he would not be denied, as he held on for his first career win in his 80th career start. GARRETT MANES IS AN ENASCAR COCA-COLA IRACING CHAMPIONSHIP SERIES WINNER AT DAYTONA!!! Here’s how the final lap went for the Rick Ware Racing driver, who has come so close before at this same track!@ENASCARGG | @CocaColaRacing | @LogitechG pic.twitter.com/96cPMCxELE — iRacing (@iRacing) August 19, 2026 “This is one I just look forward to,” Manes said post-race. “Daytona is a really good track for me, and Atlanta was too, but the heartbreak earlier this year, in position
Kathlen Bremer Takes Over Management of Up-and-Coming Racer Bruno Greiling * Management by Ma.Le Solutions GmbH * Focus on strategic development in racing and media * Bruno Greiling is one of the rising stars in international karting Hamburg, April 2, 2026. Ma.Le Solutions GmbH is taking over the management of Bruno Alexander Greiling effective immediately and will provide strategic support to the young up-and-coming racer in his athletic and media development going forward. With this partnership, the Hamburg-based company is sending a clear signal of its commitment to professionally supporting one of the most promising talents in international karting. Bruno Greiling has made a name for himself in recent years with strong results in national and international karting. His achievements include, among others, victory at the 2025 IAME Winter Cup in Valencia in the X30 Junior class, a top-10 rookie finish in the IAME Euro Series, third place overall in the Spanish Championship (CEK), and a race win in the German Karting Championship in Muelsen. His athletic development is closely linked to a consistent training program in karting, sim racing, physical conditioning, and mental preparation. Bruno speaks several languages fluently, bringing not only his driving talent but also a high degree of international perspective and professionalism to the table. By joining the Arena E Sachsenring Junior Team and competing in additional international events during the 2026 season, Bruno continues his development at the highest level of junior racing. The new management by Ma.Le Solutions GmbH will support this path going forward with a clear structure, strategic communication, and targeted positioning. Kathlen Bremer, Managing Director of Ma.Le Solutions GmbH, explains: "Bruno Greiling not only possesses extraordinary talent, but also the mental strength, discipline, and international outlook required in modern motorsports. Karting is all about dynamism, speed, quick reaction times, and a
Dutch hardware manufacturer Heusinkveld Engineering has announced it will be attending this year’s SimRacing Expo Frankfurt. The firm, founded in 2013 by Niels Heusinkveld and Svend van der Vlugt, has built a reputation for creating high-quality and reliable sim racing equipment, including pedals, shifters and handbrakes. Heusinkveld has diversified recently, however, by releasing its ergonomics-focused One steering wheel, while its upcoming DisplayDash combines mechanical switches and screens to offer an intriguing take on the traditional sim racing button box. It’s thought the DisplayDash will be showcased at this year’s Expo in some capacity, alongside other perennial favourites, like Heusinkveld’s popular Sprint Sim Pedals. There’s also a chance of an as-yet-unreleased product making an apperance, if a SimRacing Expo Charlotte teaser is to be believed… The European leg of SimRacing Expo takes place between the 16th and 18th October 2026, and features some of the industry’s biggest hitters. So far, the likes of Fanatec, Moza and Asetek have all pledged to attend, while the full list of confirmed exhibitors can be found here. This year’s Expo will also feature a live stage element, which is set to feature guest speakers, and will also showcase the live in-person final of Rennsport’s R1 esports competition, where top sim racing teams battle it out for a share of a €10,000 prize pool. Discussion 0 Comments Join the discussion Join Traxion.gg to start discussing with members. Already a member? Sign in
Thursday, August 20 SPOTLIGHT EVENT: THE RACING ZONE Beat the heat this August at the Racing Zone with our hottest deal yet: $30/hour exclusively on eSports racing simulators all month long. Experience 22 immersive racing simulators featuring more than 100 cars and over 100 world-renowned tracks, plus enjoy a full-service bar and an atmosphere that’s just as exciting to watch as it is to race. Then, mark your calendar for Porsche Race Night on August 27, where you’ll have the chance to drive legendary Porsche race cars on the Las Vegas Grand Prix Circuit and other iconic tracks from around the world. Whether you’re a seasoned sim racer or trying it for the first time, there’s no better time to hit the track. theracingzone.com. SPORTS: LAS VEGAS ACES VS. CONNECTICUT SUN 7 p.m., Michelob Ultra Arena, axs.com. COMEDY: CRAIG ROBINSON Thru 8/22, 7 p.m. (& 8/21-8/22, 9:30 p.m.), Wiseguys, wiseguyscomedy.com. MUSIC: BARRY MANILOW 7 p.m., & 8/22 (& 8/21, 8 p.m.), Westgate International Theater, ticketmaster.com. MUSIC: LAS VEGAS SONGWRITERS FESTIVAL Thru 8/22, times vary, Mandalay Bay, vegassongwriters.com. MUSIC: PEPPER With The Movement, Joe Samba, 7 p.m., Bel-Aire Backyard, axs.com. Friday, August 21 SPOTLIGHT EVENT: AZÚCAR BANDA & LATIN NIGHTS Las Vegas finally has its Latin party and it’s happening every Friday and Saturday on the Strip. Azúcar brings together a live banda performance, Latin DJ and an open bar with breathtaking rooftop views of the Las Vegas Boulevard at Sugar Factory. From reggaeton to cumbia, bachata to salsa, Azúcar is the most electric Latin night in the city. Whether you’re celebrating a birthday, bachelorette or just an unforgettable weekend, this is the party you’ve been waiting for. Ages 21+. azucarvegas.com MUSIC: ASHLEY WALLS 10 p.m., Stoney’s Rockin’ Country, tixr.com. MUSIC: BOYZ II MEN 8 p.m., & 8/22, the Chelsea, ticketmaster.com.
The latest RaceHub update adds virtual controls to RaceView displays, expands telemetry support and prepares the software for Asetek’s upcoming shifter and handbrake. Asetek has released RaceHub 4.5, adding a Virtual Button Box, broader telemetry support and compatibility with the upcoming Load Cell Handbrake and Dual Mode Shifter. Virtual Button Box comes to RaceView The main addition is the Virtual Button Box, which can display up to six configurable virtual buttons on compatible 4.3-inch RaceView screens. Users can assign the buttons to functions such as pit commands, communications or external applications without adding a separate physical button box. RaceHub 4.5 also changes layout navigation. Swiping left or right now switches between layouts, replacing the previous corner-tap method. RaceHub prepares for Asetek’s new shifter and handbrake Version 4.5 adds software support for two upcoming Asetek peripherals: the Load Cell Handbrake and Dual Mode Shifter. The Dual Mode Shifter combines H-pattern and sequential operation in one unit, while the handbrake uses a load-cell system. Neither product is available at retail yet, but RaceHub now includes support ahead of their release. More telemetry support RaceHub 4.5 expands telemetry integration across several racing titles. Assetto Corsa EVO receives additional telemetry support, while Le Mans Ultimate gains further compatible data and an updated setup guide. Assetto Corsa Competizione can now provide telemetry through UDP, while Project Motor Racing gains car spotter support alongside telemetry-related fixes. Up to 88 wheelbase presets Asetek has also increased the number of wheelbase profiles that can be stored in RaceHub. Version 4.5 supports up to 88 presets, allowing different force feedback configurations to be saved for individual cars and simulators. The update also includes revised brake calibration guidance, interface changes and bug fixes. RaceHub 4.5 is available now through Asetek’s RaceHub software and official website. See you on the track!
MOZA Racing will bring six simulator stations to Gamescom 2026, where visitors can test its current hardware and see the debut of a new officially licensed MotoGP product. MOZA Racing has confirmed more details of its Gamescom 2026 presence, with the event running from August 26 to 30 in Cologne, Germany. The company will be located at Hall 10.1, Booth A-022, with six simulator stations available for visitors. Six simulator stations available to book MOZA has opened a free reservation system for attendees who want to test one of its six simulator stations. Visitors can select a simulator, date and available time slot. Reservations are individual and subject to availability. MOZA x MotoGP hardware will be revealed at Gamescom Gamescom will also host the debut of a new officially licensed MotoGP product from MOZA. The company has published a dedicated teaser page and confirmed Gamescom 2026 as the venue for its unveiling. Technical specifications, pricing and availability have not yet been announced. MOZA arrives after expanding its 2026 hardware range MOZA heads to Cologne after adding several products to its sim racing range, including the R16 Ultra, R5 Pro and HMA150 motion system. The new hardware lineup is available to order starting today through the MOZA store and global distributors: | Hardware | Price (USD) | Price (EUR) | | MOZA HMA150 Motion System (4-Actuators) | $2,999 | €3,199 | | MOZA R16 Ultra Direct Drive Base | $529 | €549 | | MOZA R5 Pro Bundle | $399 | €419 | | MOZA R5 Pro Truck Bundle | $499 | €529 | The company has also expanded its presence in console racing through its Gran Turismo World Series partnership. At Gamescom, visitors will be able to try MOZA’s existing hardware while the company reveals its first MotoGP-licensed product. See
Toyota Motor Philippines (TMP) has opened qualifiers for the 2026 TGR Philippines Esports GT Championship, marking the start of its latest esports season following Race Weekend 3 of the Toyota Gazoo Racing Philippine Cup on August 15. The premier sim racing tournament gives aspiring racers an opportunity to develop their skills in virtual competition, with previous winners eventually making the transition to real-world racing in the TGR Philippine Cup. This year’s competition introduces a new Junior Class for participants aged 18 and below. Racers aged 19 and above will compete in the Sporting Class. Qualifiers run from August 17 to September 13. Participants without their own PlayStation can compete onsite at 11 GR performance dealerships nationwide: - Toyota Makati, Inc. - Toyota Alabang, Inc. - Toyota Silang, Cavite - Toyota San Fernando, Pampanga - Toyota Calamba, Laguna Inc. - Toyota Cebu City - Toyota Otis, Inc. - Toyota Commonwealth, Inc. - Toyota Manila Bay - Toyota Global City - Toyota Santa Rosa Those with a PlayStation 4 or 5 can join the online qualifier, provided they have Gran Turismo 7, an active PlayStation Network account, and a PlayStation Plus subscription. All participants must register online and secure a qualifier schedule. The 10 fastest Sporting Class and 10 fastest Junior Class racers will advance to the National Finals at the SMX Convention Center in Pasay City on September 27. The Sporting and Junior Class champions will earn two of the three spots representing the Philippines at the regional finals. The third representative will be the runner-up from either class with the higher point total after the National Finals. Both class champions will receive P100,000, while each runner-up will take home P75,000. National finalists will also receive cash prizes and official Gazoo Racing merchandise. Registration is available at TGR Philippines Esports GT
When Version 1.4 for Le Mans Ultimate was released late last month, there was anticipation about new tracks in the USA and a spate of fundamental changes that should elevate the increasingly popular sim racing title. The community has soured somewhat since, with recurring accidents during multiplayer sessions that seem to be grossly exaggerated, plus a brake duct bug that results in extraordinarily high temperatures. Consequently, two high-profile organised leagues are on a hiatus until these quirks can be rectified – a stark contrast to the positivity surrounding Le Mans Ultimate earlier in 2026. Events postponed Today, 18th August, competitive sim racing platform Low Fuel Motorsport paused its Le Mans Ultimate-utilising Pro Series competition. “Due to the current technical state of LMU, the Simverse Pro Series will be paused until further notice, with the hope of resuming the season properly in the near future,” read its statement. “We appreciate everyone’s patience and support. We’ll keep you updated as soon as there is more information regarding the continuation of the season. Thank you for your understanding!” This follows a similar move by Virtual Motorsport Series and its Pro competition, which runs seven splits across ~250 drivers. The top four splits have paid entry and a prize pool. “Following the release of V1.4 and the following hotfixes and patches, we believe that the current game-state on Le Mans Ultimate is not compatible with the high-level competition we run at VMS,” it said. “Due to this, the resumption of the season will be postponed.” “We are in talks with various drivers who are working with the dev team at S397 to resolve these compromising game issues and we will make sure to start racing as soon as possible when fixes are put into effect. “Thank you all for your continued support of VMS
Asetek Racing has announced (and released, 18th August) what it calls the Virtual Button Box, using the built-in touchscreen on two of its sim racing wheels to change settings. Traditionally, many sim racers would mount a dedicated (physical) button box to their rig, for quick access to various sim settings, or repurpose devices such as a Stream Deck. According to Asetek, with a firmware update for its screen-equipped Forte Formula Pro and Invicta Formula Pro steering wheels, the Virtual Button Box can be used “for pit calls, voice chat, streaming scenes or anything else.” This feature is set up initially via the RaceHub Version 4.5 software (with custom button labels), and then activated by swiping on the centre wheel screen. This overlay then fades out once inactive, returning to sim telemetry. Discussion 0 Comments Join the discussion Join Traxion.gg to start discussing with members. Already a member? Sign in
Le Mans Ultimate Season 12 runs from August 18 to September 29, with six Online Championships, a new 2.4-hour team series and expanded racing in the Americas. Le Mans Ultimate Season 12 is now underway, with six Online Championships running across a six-week schedule through September 29, 2026. The new season adds a 2.4-hour Team Championship and the Americas Endurance Series, while the LMGT3 Sprint Trophy, LMP3 Open Challenge, WEC-Xperience and six-hour team championship all return with updated calendars or regulations. New 2.4-hour Team Championship The Team Championship: 2.4h Series uses Hypercar and LMGT3 machinery in 144-minute races. Its six-round calendar visits Imola, Interlagos, Le Mans, Daytona, Sebring and Barcelona, with grids of up to 62 cars at supported circuits. Fair Share rules apply to driver participation, and competitors need a Bronze 2 Safety Rank. Americas Endurance Series joins Season 12 The new Americas Endurance Series features 90-minute multiclass races for ELMS LMP2, LMP3 and LMGT3 cars. The championship visits Daytona, Sebring, Laguna Seca, Interlagos and COTA, before returning to Daytona for the final round. Grid capacity varies by circuit and can reach 62 cars. A Silver 2 Safety Rank is required. LMGT3 Sprint Trophy returns The LMGT3 Sprint Trophy continues with 40-minute races and open setups. Season 12 visits Laguna Seca, Barcelona, Portimão, Daytona, Spa-Francorchamps and Monza. Drivers need a Bronze 2 Safety Rank and can make up to three attempts per round. LMP3 Open Challenge gets a BoP adjustment The LMP3 Open Challenge returns with 45-minute races and open setups. Season 12 introduces a category-specific Balance of Performance adjustment, while a 45-litre fuel limit adds a pit-stop requirement. The series races at Silverstone, COTA, Qatar, Paul Ricard, Le Mans and Spa-Francorchamps. WEC-Xperience continues with Hypercar and LMGT3 The WEC-Xperience retains its 90-minute format for Hypercar and LMGT3 machinery.
PRI Hoosier 500 Releases 2026 Rulebook The initial version of the PRI Hoosier 500 rulebook has been released for the 2026 edition of the annual sim race. The initial version of the event's governing rules keeps consistency with past editions of the rulebook, dating back to the inaugural Open-Wheels 500 in 2019. "The release of the rulebook each summer indicates the World's Greatest Sim Race is once again on the horizon, and we are so excited for this sixth running of our event," said Tanner Watkins, president and co-owner of the PRI Hoosier 500. "Planning for the 2026 race has been underway for months, but to have the entry period kicking off in just about six weeks from now really brings this year's event into focus, and we can't wait to welcome everyone Back Home Again this December." Only minimal changes have been made for this year's initial edition of the rules from 2025, according to race officials. Updates have been made to include language around abandonment of procedures to more closely mirror INDYCAR's approach to race finishes. Qualification procedures and other race guidelines remain static from last year's rulebook. Open-Wheels Motorsports Sanctioning will continue as the governing body of the race, overseeing all competition-related aspects of the event. As part of the rulebook release, the PRI Hoosier 500 competitor portal has been updated ahead of the December event. Currently featuring the latest rulebook, entrant schedule and FAQs, the portal will host all competitor bulletins, meeting recordings and official session reports in the month once on-track activity begins. Registration for the 2026 PRI Hoosier 500 opens on October 1, running through November 2. As with years' past, there is no fee for a driver to submit an entry to the PRI Hoosier 500. Competitors with questions surrounding the PRI Hoosier
- Primary Subject: The Crew Motorfest (Season 10) - Key Update: A new Rayman Raycer weekly update introduces the Phazr RC Raycer 30 vehicle bundle alongside Rayman-themed Summit races and vanity items. - Status: Confirmed - Last Verified: August 18, 2026 - Quick Answer: The Crew Motorfest weekly update features the Rayman Raycer, adding the Phazr RC Raycer 30 vehicle, themed Summit events, exclusive rewards, and new vanities. Welcome to yet another weekly guide of This Week in The Crew. In this article, we tell you everything that has been added to the high-octane racing world of The Crew Motorfest in this week's update. Every week, Ubisoft releases an update packed with new content for The Crew Motorfest. The goal of these weekly updates is to keep the game feeling fresh and exciting to play. So, without further ado, let's find out everything about the latest This Week in The Crew update. This Week in The Crew - Rayman Raycer Here's everything waiting for you in the latest This Week in The Crew update: | Name | Activities | Constraints | |---|---|---| | The Dream Forest | Summit Race | Phazr RC Raycer 30 [Loan] | | The Prison Ship | Summit Race | Phazr RC Raycer 30 [Loan] | | Hawaii Havoc | Tricky Coaster | Phazr RC Raycer 30 [Loan] | | Jump | Skill | No Restriction | | Speedtrap | Skill | No Restriction | | Escape | Skill | No Restriction | | Raving Rapid | TrackForge | Phazr RC Raycer 30 [Loan] | | Big Picture City | | Phazr RC Raycer 30 [Loan] | | TOTW: Jibberish Struggle | | Phazr RC Raycer 30 [Loan] | Rewards: - Bronze - 50 Prestige Tickets - Silver - 100 Prestige Tickets - Gold - Glade
A proper sim racing setup has traditionally required something many folks, for a variety of reasons, don't have in abundance: space. I reside in what I’d generously describe as an average-size Manhattan apartment. With that said, a dedicated cockpit, a large monitor, speakers, a wheel, pedals, and a shifter would quickly eat up a quarter to a third of my living room, which isn’t particularly appealing when that same room also needs to function as, well, a living room. I wanted to see how far I could push the idea of a serious apartment-friendly sim setup without permanently giving up valuable real estate, so I built two setups: an affordable entry-level rig and a more serious enthusiast setup. The goal for both was the same: everything had to be useful when I wasn’t racing and easy enough to put away that I would actually bother doing it. An Affordable Entry-Level Sim Racing Solution The entry-level setup centers around the Turtle Beach VelocityOne Race KD3, a 3.2-Nm direct-drive wheel-and-pedal system, paired with the Turtle Beach VelocityOne Multi-Shift Gear Shifter & Handbrake, all mounted to a GTPlayer Sim Racing Wheel Stand. The KD3 is an interesting starting point because it gives you genuine direct-drive force feedback without jumping into enthusiast-level pricing. Its wheelbase produces up to 3.2 Nm of torque, while the pedals use Hall-effect sensors and offer adjustable resistance. The wheel also has magnetic paddle shifters and a 252–2160-degree adjustable steering range, giving it enough flexibility for everything from arcade-style driving to more serious racing. The GTPlayer stand is relatively straightforward to assemble, with the wheel deck, pedal plate, and shifter mount attaching to a steel frame that can be adjusted for different driving positions. Once everything was bolted together, mounting the KD3 was a matter of securing the wheelbase to
iRacing Studios will bring its more accessible racing game to consoles this Friday, with a free content update arriving for existing PC players on the same day. iRacing Arcade launches on PlayStation 5 and Xbox Series X|S on August 21, 2026, priced at $24.99. The game originally launched on PC through Steam earlier this year and was developed by iRacing Studios and Original Fire Games. Unlike the main iRacing simulator, iRacing Arcade is built around a more accessible racing format, with licensed cars and circuits, career progression, quick races and multiplayer modes. Four new cars arrive with the console release The August 21 update adds four licensed cars: - Porsche 963 GTP - BMW M Hybrid V8 - Ferrari 296 GT3 - Mazda MX-5 Cup The additions expand the game’s mix of prototype, GT and one-make racing machinery. Five new track configurations iRacing Arcade will also receive five additional circuit configurations. The update includes layouts from: - Watkins Glen International - Daytona International Speedway - Sebring International Raceway - Road Atlanta - Circuit of the Americas Split-screen multiplayer arrives Alongside Career mode, iRacing Arcade includes Free Play, Time Attack, AI racing, online leaderboards and multiplayer. The console release adds local split-screen multiplayer, allowing two players to race on the same system. PC players get the new content for free Existing Steam owners will receive the new cars, circuits and features as a free update on August 21. That means the console launch also serves as a content update for the existing PC version rather than creating a separate set of paid additions. The release expands iRacing Studios’ presence beyond its subscription-based PC simulator with a racing game aimed at players looking for a simpler entry point. iRacing Arcade launches on PlayStation 5 and Xbox Series X|S this Friday, August 21,
Star Wars: Galactic Racer's multiplayer 'tour' mode is a chaotic arcade racer spliced with a MOBA, and that somehow works brilliantly Going on tour. I had the pleasure of playing Star Wars: Galactic Racer recently—it's an upcoming racing game by Fuse Games, a studio filled with Burnout alumni, and while I was intrigued by the roguelike elements of its singleplayer campaign, the real standout to me is its online multiplayer, which is doing something that I would otherwise call ill-advised: Making it a MOBA. Sort of. When I say the mode's been spliced with a MOBA, I mean that a ton of elements—buildcrafting, match-specific progression, and personal player economy (the more credits you get, the faster you'll scale over the competition)—are similar. It's a little like Overwatch's Stadium mode, which used a lot of familiar MOBA itemisation without the inclusion of lanes or towers. Now, to be clear, there will be online modes without any of these elements—but given it was the mode Fuse had me playing, the "tour" mode was clearly the one Fuse Games is the most eager to show off. And I can see why, it's genuinely unique. Here's how it works: 12 players (or eight, if you're doing podracing) fight across six planets. The comparisons start in the character select screen—the racers. These are starting kits that have different loadouts. For instance, characters with a Survivor loadout start with a shield, a bonus to their speed that gets lost the first time you crash in a race, and a boost whenever that shield breaks. But it filters into the actual round-by-round structure, too. After the end of each race in the tour, players get to upgrade their ride's base stats, as well as choose from a selection of parts—borrowed from the roguelike nature of the singleplayer