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Fanatics Collectibles and McLaren <b>Racing</b> Announce Trading Card Partnership

License Global Reports Top Global Licensing Agents License Global reveals the 60 global brand licensing agents driving industry growth, and the strategies that put them on top. Topps x McLaren Racing 2025 marks the first official McLaren trading card collection, featuring Formula 1, IndyCar and sim racing. Fanatics Collectibles and McLaren Racing have announced a multi-year global partnership, naming Topps as the official trading card licensee of McLaren Racing. The agreement covers collectibles across McLaren’s full racing portfolio, spanning the McLaren Mastercard Formula 1 Team, Arrow McLaren IndyCar Team, McLaren F1 Sim Racing Team and McLaren United AS WEC Hypercar Team. The first product to launch under the partnership is Topps x McLaren Racing 2025, celebrating the championship heritage of the McLaren Mastercard Formula 1 Team, Arrow McLaren IndyCar Team and the McLaren F1 Sim Racing Team. In a first for Topps, the collection includes authentic Formula 1 car relic autograph cards featuring real components from McLaren Mastercard Formula 1 Team Driver Lando Norris’ 2020 and 2021 McLaren Formula 1 Team race cars. The partnership gives Fanatics Collectibles the rights to utilize McLaren branding, drivers and team assets to create products that tell the full McLaren story, bringing together current drivers, historic figures and broader team assets for the first time in a single collectibles program. The collection is built across a series of themed subsets, including Vintage McLaren, Team McLaren, Championship Winners, Born to Race, Engineering Excellence, Behind the Wheel and Indy Heritage. A dedicated Behind the Scenes subset shines a light on the personalities and passions of McLaren drivers past and present. A special 2025 World Champion card celebrates Lando Norris and his 2025 FIA Formula 1 Drivers’ Championship victory, while the Vintage McLaren subset spotlights unforgettable triumphs and legendary drivers. Further highlights include dual autograph cards pairing

Porsche Esports Supercup becomes a gateway to real-world motorsport

Porsche Esports Supercup becomes a gateway to real-world motorsport April 24th, 2026 by Porsche PR - Porsche Esports Supercup returns with a new concept - Digital one-make cup focuses on nurturing young talent - Esports factory driver Joshua Rogers celebrates successful debut in real-world motorsport Stuttgart. A focus on talent development, a multi-stage selection process, and a pathway into real-world racing: Porsche Motorsport is further developing its digital one-make cup. With the new season of the Porsche Esports Supercup (PESC), the competition will be more closely linked to real-world motorsport. For the winner, this opens up the opportunity to enter real-world racing. “By further developing the series, we are taking the Porsche Esports Supercup to the next level and linking it even more closely with our driver development programmes,” says Nina Braack, Manager Esports at Porsche Motorsport. “Our aim is not only visibility within the sim racing world, but genuine competition in line with Porsche’s DNA. We are creating a structured, performance-based selection process – from digital competition to the final decision on a real racetrack – with the goal of identifying and supporting the greatest talents from virtual motorsport.” Joshua Rogers exemplifies the transition from virtual to real-world motorsport. The Porsche factory driver for the Porsche Coanda Esports Racing Team has been one of the most successful sim racers worldwide for years. This season, the Australian has the opportunity to compete in real-world racing. Last weekend, he took part in the Porsche Sprint Challenge Great Britain at the wheel of a Porsche 718 Cayman GT4 RS Clubsport in the RS Pro category. Rogers made a strong start to the season, finishing second once and third twice in the three 20-minute races. Porsche Esports Supercup 2026 Qualification: Qualification for the online competition, held on the iRacing platform, takes place via

The Debrief: 2026 F1 <b>Sim Racing</b> World Championship, Event 02 – Valuable lessons and learnings

Aston Martin Aramco Esports Team returned to F1 Sim Racing action at Formula One Management's headquarters in Biggin Hill for Event Two of the 2026 season. In three Grands Prix across two days, our team made important learnings while racing in Saudi Arabia, Spain and Great Britain. The team were also supported by Aston Martin Aramco's third driver, Jak Crawford, throughout the two-day event. Saudi Arabia During Qualifying, Rubén Pedreño confidently progressed through the opening stages. After a competitive Q2 performance, he reached Q3 and qualified P10, putting himself in a solid position for the race under the lights. Duncan Hofland was unfortunately unable to set a representative lap around Jeddah Corniche Circuit. In the race, Rubén opted for the Medium tyre while Duncan started on Hards. Both drivers made clean starts. After starting from the back of the grid, Duncan opted for an alternate strategy. He was able to gain positions on the opening lap and went on to complete the longest Hard stint out of everyone. Despite both drivers maintaining a clean race, the Qualifying setback proved costly. Rubén crossed the line in P12, with Duncan just behind in P13. Spain For Circuit de Barcelona-Catalunya, Jan Haladej stepped behind the wheel alongside Rubén. Both drivers progressed to Q2, where Jan secured P13, and Rubén continued his strong Qualifying form by advancing to Q3 for the second time in the event and securing P7. With both drivers on the Hard tyre, Jan initially dropped to the back but remained composed, managing his tyres effectively to create a strong strategic offset. He worked hard to get closer to the points positions, but a final-lap incident ended his chances of scoring. Meanwhile, intense midfield battles made for an action-packed race for Rubén, but he unfortunately suffered a late spin while fighting

Save 35% on one of the best budget racing wheels of all time for console and PC <b>sim racing</b>

Save 35% on one of the best budget racing wheels of all time for console and PC sim racing It just keeps going. The Logitech G29/G920 racing wheel design has been around for the best part of a decade, and has introduced countless people to the world of sim racing - myself included. It's a humble but well-made wheel with gear-driven force feedback, a full set of on-board controls, and convenient compatibility with console and PC (the console depends on the model you choose; both work with Windows) that makes it a versatile choice for sim racers just starting out. What's more, at £169 from Amazon for both G29 and G920 variants, it's the lowest this wheel has been since Black Friday and Cyber Monday. Logitech G29 / G920 racing wheel & pedalsNow £169.99 (was £259.00) | The main difference between the two wheels is console compatibility - the G29 works with PlayStation and PC, while the G920 works with Xbox and PC, meaning it makes sense to choose the wheel you want based on which console you're likely to use it with. Weirdly, mind, the G920 also lacks the G29's RPM indicator lights, the plus and minus buttons and control knob in the bottom right corner. With this in mind, I think the G29's extras make it the better choice if you don't have either console. Otherwise, these are identical, so I'll continue talking about them as one homogenous wheel. As well as the G29 being the wheel of choice for designated RPS driver Mark, I used a G29 for a good seven years before eventually upgrading to an entry-level direct drive wheel in the Moza R3, and in my near-decade of ownership I thoroughly enjoyed using Logitech's entry-level option in everything from my heavily-modded Assetto Corsa and Euro

#<b>simracing</b> #simrig

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Porsche Esports Supercup returns for 2026 with exciting new format and prize

The Porsche Esports Supercup is set to make its return for the 2026 season with an exciting new format and top prize: the opportunity for the winner to prove themselves in real-life racing. This year, the PESC will be even more competitive, as the winner has the opportunity to progress their racing career from the virtual world onto real-world tracks. With sim racing establishing itself as a credible entry point into professional motorsport - and already used as a valuable tool by racing drivers - the championship will create a new connection between digital competition and real-world racing. Taking place on iRacing, the season gets underway in April, with the National Championships and the Global Open Qualifiers, followed by the Regional Championships this summer. From there, 32 drivers will qualify to take part in the Porsche Esports Supercup World Championship series - the pinnacle of the competition. Five candidates of the 32 will be chosen by Porsche Motorsport to participate in a Talent Shoot-Out in Cologne, with two of them then competing on track. The winner will become a development prospect, and be given the opportunity to compete in a Porsche One-Make Series in 2027. The Porsche Esports Supercup qualification process Across the PESC season there will be four championships on iRacing, beginning with the National Championships. These are organised by official national Porsche markets, and serve as the first step in the qualification pathway. This year, the top three drivers from each National Championship, including the Porsche Esports Carrera Cup North America, Great Britain, and the Porsche Esports Endurance Trophy Nürburgring, are eligible to qualify for the Regional Championship. The Global Open Qualifier (GOQ) is the second stage of the qualification pathway. After the National Championships, drivers who did not qualify via their national series, or who come from

My new F1 <b>sim racing</b> rig is both more affordable and portable

When I last built a racing simulator to fuel my F1 obsession, I tested all of the fancy equipment with all of the bells and whistles. For my latest project, I wanted to build something that was not only more affordable but also portable, so that the racing rig wasn’t in the way when not in use. I found my answer in the form of the Playseat Challenge DD F1 Edition. At $799 in Australia, it’s not cheap, but by sim racing standards, it’s a reasonably priced mid-range cockpit. Best of all, it folds up and packs away with your chosen steering wheel and pedals still attached. I paired the seat with several Logitech racing accessories this time, including the RS50 System, which is compatible with consoles and PC. It’s so nice being able to quickly pack up and then set up the sim racing rig without needing to reattach everything at the same time. You can see my latest F1 sim racing rig in action over on the GadgetGuy YouTube channel.

Corsair Gaming to Report First Quarter 2026 Financial Results on May 7 – Company Announcement

MILPITAS, Calif.--(BUSINESS WIRE)--Apr. 23, 2026-- Corsair Gaming, Inc. (Nasdaq: CRSR) (“Corsair” or the “Company”), a leading global provider and innovator of high-performance products for gamers, streamers, content-creators, gaming PC builders, and SIM Racing enthusiasts, today announced it will release its first quarter 2026 results and financial outlook after the Nasdaq close on Thursday, May 7, 2026, with its management hosting a conference call to discuss results at 2:00 p.m. Pacific Time that same day. The 2:00 p.m. Pacific Time conference call will be accessible on Corsair’s Investor Relations website at https://ir.corsair.com, or by dialing 1-844-676-2245 (USA) or 1-412-634-6652 (International) with conference ID 10207948. A replay will be available approximately 3 hours after the live call ends on Corsair’s Investor Relations website, or through May 14, 2026 by dialing 1-844-512-2921 (USA) or 1-412-317-6671 (International), with passcode 10207948. About Corsair Gaming Corsair (Nasdaq: CRSR) is a leading global developer and manufacturer of high-performance products and technology for gamers, content creators, and PC enthusiasts. From award-winning PC components and peripherals to premium streaming equipment and smart ambient lighting, Corsair delivers a full ecosystem of products that work together to enable everyone, from casual gamers to committed professionals, to perform at their very best. Corsair also sells products under its Fanatec brand, the leading end-to-end premium Sim Racing product line; Elgato brand, which provides premium studio equipment and accessories for content creators; SCUF Gaming brand, which builds custom-designed controllers for competitive gamers; Drop, the leading community-driven mechanical keyboard brand; and ORIGIN PC brand, a builder of custom gaming and workstation desktop PCs. View source version on businesswire.com: https://www.businesswire.com/news/home/20260423093394/en/ Investor Relations Contact: David Pasquale ir@corsair.com 914-337-8801 Media Contact: media@corsair.com 510-657-8747 Source: Corsair Gaming, Inc.