The Twenty Four Foundation, with GM Motorsports and local government leaders, launched “Built Different: The STEM Accelerator,” a workforce development initiative connecting underserved youth to careers in engineering, artificial intelligence, technology, and data science through professional motorsports. Developed by Seven & Grace with GM Motorsports, the program launches in Atlanta and Richmond, Virginia, through local nonprofit partners. In Georgia, the Clayton County Office of Digital Equity leads a six-week summer cohort for 10 local students, combining classroom instruction with practical experience. Students are selected through an open application process where families apply via their school, regional community centers, or the Clayton County Office of Digital Equity website. Applicants must show interest in STEM fields and commit to the full program. Details and deadlines are shared with schools and community organizations each spring. Driving Financial Empowerment Through High-Tech Careers Built Different is a strategic platform for early workforce development and financial empowerment. High-growth technical sectors like artificial intelligence, motorsports engineering, and data analytics have presented barriers for African Americans. By connecting Black youth with corporate engineers and advanced technology, the program creates sustainable pathways into high-earning technical careers. NASCAR driver Rajah Caruth serves as this effort’s primary proof of concept. An Atlanta native, Caruth transformed virtual sim racing on iRacing into a professional career as a NASCAR national series winner through NASCAR’s Drive for Diversity program. His journey forms the foundation of the program’s flagship curriculum, “How STEM Leads to Speed: Racing with Rajah.” The curriculum offers four modules for middle school students and an expanded five-module track for high school and college students. Courses are taught by motorsports professionals, including General Motors software engineers, pit crew tire specialists, and NASCAR graphic designers. Cutting-Edge Tools and National Expansion Students use advanced industry technology. GM Motorsports provides platforms used in elite competition,
Aug 10, 2026 · via blackenterprise.com
Motorsport UK FF1600 Esports Cup 2026 is open – The winner qualifies for the 2027 F4 Esports Championship Craig Robinson, Senior Editor Last Updated: 10/08/2026 If you fancied going pro in a sim-racing game, then look no further. Motorsport UK has opened registrations for the 2026 UK FF1600 Esports Cup, the feeder series for the British F4 Esports Championship. How to qualify for the 2026 UK FF1600 Esports Cup The path into the main championship runs through a pre-qualification Time Attack on iRacing. The top 25 fastest drivers at the end of the qualification window will be invited to enter the main championship. There is no entry fee and no Motorsport UK Esports membership required to participate in pre-qualification. It should be a strong entry point for those looking to compete. Pre-qualification details: - Dates: 9:00 AM BST August 24th to 11:59 PM BST August 30th, 2026 - Platform: iRacing, hosted in the Time Attack section - Car: Ray FF1600 - Track: Snetterton 200 - Fixed car setup - All nationalities welcome Driver eligibility requirements: To enter you must meet all of the following criteria: - Aged 13 or over - No more than 7,500 iRating on a Formula Licence - Never held a Pro iRacing licence - No affiliation as a driver, coach, ambassador or academy driver to any team that has competed in the British F4 Esports Championship Motorsport UK has described the FF1600 Esports Cup as just the beginning of a wider talent pathway it is developing for aspiring drivers, with more information on future initiatives to follow. The winner will earn an entry spot into the British F4 Esports Championship in 2027. In addition, prizes are up for grabs, giving players solid sim-racing kit, featuring: - The winning driver will receive a Heusinkveld Ultimate+ Black 2-pedal
Aug 10, 2026 · via esports-news.co.uk
We adopted a new young apprentice who isn’t an experienced sim racer, so we offered him a chance to see what this hobby is like. We provided him with an entry bundle with some keys and games, and he wrote a little about his first sim racing experience. Let’s take a look at his words. Introduction I’m new to the world of sim racing, although I’ve always had an interest in racing games. So, when I got the chance to try the Thrustmaster T248R, I wanted to see what kind of experience a wheel could offer compared to the usual way I play with a controller. I’ve spent two weeks using the Thrustmaster T248R, and these are my conclusions about Thrustmaster’s new sim racing hardware. Unboxing The Thrustmaster T248R box keeps the usual look and feel of the brand’s products, with clean colors and a fairly large size that made me assume this wasn’t a basic product. Inside, the packaging keeps everything well protected from bumps and, despite the size of the full set, it’s still easy to carry. When I opened it, I found all the components well protected and neatly organized. Inside, it includes: - 1 x T248R - 1 x T3PM pedal set - 1 x 48 W power supply + power cable - 1 x mounting system + screw - 1 x USB cable - 1 x Allen key - 1 x warranty leaflet - 1 x instruction manual Materials and design As for the materials and overall design, the T248R has a sporty and carefully put-together look. The wheel rim now comes with a perforated leather wrap, which improves grip and gives it a more pleasant feel, a detail that wouldn’t stand out much in a spec sheet but definitely shows during long sessions. The
Aug 10, 2026 · via boxthislap.org
The traditional hierarchy of a Formula 1 team, where a veteran "No.1 Driver" directs development while a junior observes and learns, is becoming redundant. In the 2026 season, the rise of Kimi Antonelli at Mercedes and the central roles occupied by established names who are still in their early-to-mid twenties prove that the sport’s apprenticeship phase has virtually vanished. Today, young drivers are expected to be team leaders almost from the moment they debut. This shift is not merely a trend in recruitment but a structural change driven by the technical evolution of the sport. The primary catalyst is the restricted nature of modern F1 testing. With track time limited to a handful of sessions, a driver’s value is increasingly measured by their proficiency in the virtual world. The current generation of talent has reached the grid after a childhood spent in high-end simulators and competitive sim-racing. For them, "Driver-in-Loop" (DiL) technology is a native language. Teams now rely on younger drivers to spend hundreds of hours in the simulator, correlating data from Friday practice to Sunday’s race setup. While older champions might view the "sim" as an arduous necessity, the next generation treats it as a precision instrument. This gives them a seat at the head of the technical table. When a teenager provides the setup breakthrough that gains two-tenths on a Saturday, their technical authority within the garage is established immediately. They are no longer just steering the car; they are architects of its performance. Polished athletes and coached in media Furthermore, the demands of technical feedback have reached a level of granular detail that favors those accustomed to modern data-heavy environments. A 2026 power unit, with its complex energy-management protocols, requires a driver to be a systems manager as much as a racer. Young drivers, trained in
Aug 10, 2026 · via gpblog.com
Max Verstappen isn’t most proud of his four Formula 1 world titles, but of his family as the Dutchman admits he finds it harder to be away from home. In a conversation with F1 magazine, Verstappen is asked what he is most proud of. It’s not the victories, Verstappen said: “That’s the little one at home. That’s the most fun and the most important. Our daughter Lily is my greatest prize. Family is the most important thing to me, no matter what.” Lily was born in the run-up to the 2025 Miami Grand Prix. Verstappen tries to spend as much time with his family as possible and finds it difficult when he has to close the front door behind him and leave home. “Yes, that’s starting now. This morning, for example, when I flew here, the little one was standing by the elevator at home when I stepped in to go down. And then the doors close. Yes, that’s not a great feeling. She had just woken up. I took her out of bed and had a little cuddle, and then I had to go. Those aren’t nice moments, when you have to leave.” Family is the most important thing in Max Verstappen’s life. Photo: Red Bull Content Pool Verstappen wants to show children that anything is possible “I find that hard to say. What I always find important is that all children believe it’s possible, that they dare to dream. That they believe in themselves. People sometimes say that as an athlete from a small country you get fewer opportunities or that it’s harder to become successful.” “But if you go all-in, have enough confidence in yourself, surround yourself with the right people, and give it your all from a young age, then anything is possible. It’s about your
Aug 10, 2026 · via gpblog.com
Trading Paints adds custom car liveries to iRacing. Design your own cars or race with pre-made paint schemes shared from the community of painters. Note: Racing with Custom Number paints requires Trading Paints Pro. Normally, the iRacing sim stamps its own car number on the car. We call those cars Sim-Stamped Number paints. With Custom Number paints (like this one), the car number is incorporated into the design of the car itself and can’t be changed. So, if you race this paint, each time you race the NASCAR Cup Series Next Gen Toyota Camry, your car will appear with a #43 on it. First, like all paints, you’ll need the Trading Paints Downloader installed and running on your computer. ✓ Trading Paints Downloader is detected and running on your computer. Trading Paints Downloader is not running on your computer. By default, iRacing does not show Custom Number paints. Enable them in your iRacing graphics options by checking the “Hide car numbers” box and restarting the iRacing sim. If someone (or you) does not have Custom Number paints enabled when you’re racing a Custom Number paint, your traditional Sim-Stamped Number paint from Trading Paints will appear, if you have one assigned (check on My Paints); if you do not have a Sim-Stamped Number paint assigned, your default iRacing paint booth car will appear without a paint. Custom Number paints will appear under the Custom Number tab in your My Paints section. Your paint has been posted to the Showroom. NASCAR Cup Series Next Gen Toyota Camry by Martin Roberg Pro If this post violates the Trading Paints Community Guidelines or Terms, please explain in detail. If you are reporting this submission because it contains your work that has been used without permission, please include a link or source to the original
Aug 9, 2026 · via t.co
It’s been 59 long days since Gran Turismo 7’s most recent update. Back then, four of the present-day racing hypercars were added, plus a bonus safety car 911. This time, it appears (back left of teaser) the more aerodynamic Ioniq 6 N will be arriving in Gran Turismo 7. Sharing the same architecture as the 5 N, the 6 N includes (in the real world, at least) faux gearshifts, which sadly weren’t replicated in GT7 for the 5, at least. Still, 0- 62 mph in a scant 3.2 seconds isn’t to be sniffed at thanks to twin electric motors and 640bhp. Caterham Seven If the BEV saloon wasn’t niche enough for you, how about the two-seater sports car from the Surrey town of the same name? The bug-eye front is unmistakable despite the dark cloth covering. The British performance vehicle is known for electrifying speed mixed with intense road feedback for the driver, thanks to light weight and direct steering. There are about six billion different derivations of Seven. All are quick, except for the 160 or 170 models, which used a 660cc Suzuki kei car engine. It marks a return for the brand to the Gran Turismo series since the Fireblade in Gran Turismo 4, 5 and 6. Toyota X100 saloons Right, now to the really niche. The right side of the teaser image is a pair of JDM icons, both using the Toyota X100 platform and 1JZ straight-six engine: The Mark II Tourer V and Chaser Tourer V. Front-engined, rear-wheel drive, and on the used market in the ‘00s, affordable machines with stout engines, ripe for tuning and modifying. We hope the GT Auto options are plentiful and engines can be tuned north of 600bhp when they arrive in Gran Turismo 7. Gran Turismo World Series 2026 Round
Aug 9, 2026 · via traxion.gg
Five missing features the NASCAR 26 developers would like to add in future releases NASCAR 26 will add a slew of fan-requested changes compared to ‘25, however, there’s still a list of features the team would like to include as it works on the franchise “over the long haul”. Operating under the then newly dubbed iRacing Studios umbrella, it then had to create a new platform for future, yearly, stock car titles in short order. It would also use the Unreal Engine graphics tech for the first time, too. No mean feat, but with the release of NASCAR 25 last October, the treadmill was up and running. There’s no rest for the wicked when it comes to annual releases; just ask the teams behind the MotoGP or Formula 1 games, although the latter has just been afforded a year off from releasing. Mind you, it made 16 in a row before the well-earned sabbatical. Yet, there’s always room for improvement, and further, more fundamental, features the community has been requesting. Director of Production and Senior Producer at iRacing Studios, Matt Lewis, recently took part in a Q&A session and covered not just some of this year’s latest additions, but what the team would like to work on and add to future releases as it “builds this thing into an epic franchise over the long haul.” Why can’t you race every series on every track in NASCAR 26? Much like its predecessor, you cannot take a Cup car and race it on every venue, such as the St. Petersburg track – a newly added venue that, in the real world, only the Truck Series visited. “I think we have 32 tracks, times the four series, times all the difficulty levels, running AI lines, all that stuff,” explains Lewis, with regards to
Aug 9, 2026 · via traxion.gg
Four-time Indianapolis 500 winner and Meyer Shank Racing co-owner Helio Castroneves has ruled out signing Caio Collet for the 2027 IndyCar season. The Brazilian veteran praised the Foyt rookie’s undeniable talent, but conceded that financial backing will play a decisive role in choosing Marcus Armstrong’s teammate. The open seat at Meyer Shank following Felix Rosenqvist’s departure has become a hot commodity in the IndyCar paddock, with drivers bringing up to $15 million in budget for the 2027 seat, GRANDE PRÊMIO has learned. With the series approaching the debut of the IR-28 chassis and a new engine package slated for 2028, teams are actively seeking capital to offset upcoming development costs. “No, not right now [will we sign Collet]. We tried really hard to bring Caio to the team, and his talent is undeniably impressive. But the team still needs certain resources, which weighed a bit heavier than raw talent,” Castroneves said in an interview with Brazilian page Parabólica. “It’s remarkable the amount of funding coming to the table and the opportunities popping up in the United States, and that has carried more weight than pure talent,” he added. Drawing from his extensive IndyCar career spanning back to 2000, Castroneves advised Collet’s management team to secure the best possible option to stay on the grid, leaving the door open for a potential move down the line. “I told his team: focus on wherever you have the best conditions to stay, because being off the grid is the real issue. I’d rather see him stay where he is to keep racing, which could give us an opportunity to sign him in the future,” Castroneves concluded. Round 13 of the 2026 IndyCar season at Portland takes place this Sunday (9), with full coverage from GRANDE PRÊMIO.
Aug 9, 2026 · via grandepremio.com
Sim racing star Rogers takes first real-world car victory, then triples up Porsche Coanda Esports driver Joshua Rogers took his maiden real-world motorsport race victory, and immediately backed it up with two more at Knockhill. The Australian sim racing stalwart made an impressive debut in the competition, taking three podiums during April’s opening round. Heading into this weekend, Joe Marshall claimed every race victory in 2026, with the Porsche Coanda Esports driver scoring four podiums and a best result of second. Competing in the competition-leading RS Pro category, Rogers then claimed his first car victory yesterday, Saturday 8th August, leading from pole around Knockhill. Then today, 9th August, during wet conditions, he won again, despite pressure towards the end due to a late safety car restart. He rounded off the weekend with a third victory. Three races, three wins, three quickest laps “I was struggling a bit on Friday, to be honest,” said Rogers during the ITV4 broadcast. “In Free Practice 2 we were able to make some good positive steps and then it all clicked in qualifying. [I] managed to start from the front and from there I could control the races. “Massive credit to the team, they did a fantastic job getting me back on track, this performance is so much down to them. “I come from sim racing, my full-time job is that, so I’m driving all day and every day, but in different cars and in different environments. Adapting to something that is different again and having to adjust my muscle memory, it can be a challenge sometimes, like if you’re playing football and the weight of the ball changes. “I think that’s where I struggled in the beginning, but it all came together and I managed to figure that out thanks to the team.” Discussion
Aug 9, 2026 · via traxion.gg
How Online Communities Are Shaping a New Culture Around Motorsports and Racing Events A group of Formula 1 Motorsports fans on Reddit in 2021 (an example of an Online Community) started a campaign to save the Belgian Grand Prix after Liberty Media announced it might be dropped from the calendar, and within two weeks the thread had over 400,000 upvotes and was being quoted in press releases from the Belgian tourism board and discussed in meetings at the FIA. The race stayed on the calendar. The fans who had never met each other, who lived in dozens of different countries, who had gathered around a shared interest in a specific corner of motorsport, had done something that sponsors and lobbying firms had failed to do. That was the moment many people in the sport began to pay attention to what online communities were actually capable of. What F1 75 Did to a Whole Generation of Motorsports Fans Drive to Survive launched on Netflix in March 2019. By the end of that year, Formula 1 had its fastest-growing fan base in the United States since the 1980s, with ticket sales for the inaugural Miami Grand Prix in 2022 selling out in hours. The average age of a new F1 fan dropped by almost a decade compared to surveys from five years earlier. None of that happened because of traditional broadcasting deals or print advertising. It happened because the show created communities of people who wanted to talk about what they had just watched. Those communities lived on Reddit, Twitter, TikTok, and Discord, drawing in other people. By 2025, the r/formula1 subreddit had over 10 million members, making it one of the largest sports communities on the platform, and the conversations there were shaping what broadcasters covered, what sponsors activated around, and
Aug 9, 2026 · via autoracing1.com
You see, he’s been involved from the off as Chief Development Officer, prioritising features, altering code and overseeing progress. “Well, basically, I’ve already been running the day-to-day, so it’s just a D changes to an E,” says Boland to Traxion. “It’s not like I’ve suddenly got this new throne. I just have to sign a few different things when it comes to bank accounts. That’s about it.” It does, however, follow a period of extensive change at the Straight4 Studios development team, including Aris Vasilakos joining the c-suite. Hypercar rebuild, VR and triple screen to exit alpha One of the recent notable changes has been the ‘Version 2.1’ update with touted ‘rebuilt’ GT3 and GT4 category physics. Work, naturally, continues, and August should see further fundamental tweaks, as Vasilakos waves his machete around the Haydron physics code. “The GT3s and GT4s, we’re not saying that they’re perfect and that they’re finished, but we’re saying this [Version 2.1] is the next step for us and Hypercars are next,” explains Boland. “Very tricky ones,” expands Vasilakos, regarded for his previous work on the Assetto Corsa franchise. Another contemporary class on the priority list then, as opposed to the surfeit of historical content that differentiates Project Motor Racing from some of its immediate rivals. Vasilakos has a deliberate plan to focus on the more ubiquitous vehicles first: “GT4s, GT3s and Hypercars are so famous right now because they are a great driving experience in real life and in sims as well “So it is important to have them in a great state because newcomers who come into our game can be like ‘Hey, let me drive a car that I know and that I have experience with and see how this sim feels’. “If it doesn’t feel adequate, then they could simply abandon
Aug 9, 2026 · via traxion.gg
Super Woden Rally Edge now has a confirmed console release date. The driving game developed by ViJuDa will launch digitally on September 2 for PlayStation, Xbox, and Nintendo Switch. A few weeks later, on October 30, physical editions will arrive for PS5 and Switch, and they will include much more than just Rally Edge itself. The console versions had already been confirmed earlier this year, but until now there was no exact release date. Back in February, ViJuDa revealed that an external team would handle the console port and publishing, with the aim of releasing the game during the summer. Eastasiasoft later confirmed the title as part of its upcoming console lineup. The schedule is now set. The digital version will launch on September 2, while players who prefer a boxed copy will have to wait until October 30. The physical edition includes all three Super Woden games The physical release is arguably the most interesting part of the announcement for players who have followed the series from the beginning. The PS5 and Nintendo Switch editions will not simply include Rally Edge. The package will contain: - Super Woden GP - Super Woden GP 2 - Super Woden: Rally Edge - The soundtracks from all three games That effectively turns the physical release into a collection of the current Super Woden series. The first two games had already been bundled together on Nintendo Switch as the Super Woden GP Collection, released in 2024, but adding Rally Edge and all three soundtracks makes this a much more complete package. It also makes sense as a collector’s release. Super Woden started as a relatively small independent project and has gradually built its own audience around a mix of arcade driving, car culture, and a visual style inspired by racing games from the
Aug 9, 2026 · via boxthislap.org
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Aug 9, 2026 · via youtu.be
About
Press
Copyright
Contact us
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© 2026 Google LLC
Aug 8, 2026 · via youtu.be
Electronic Arts officially went private on 4 August 2026, completing the $55 billion takeover first announced in September 2025. The company is now controlled by an investor consortium made up of Saudi Arabia’s Public Investment Fund, Silver Lake and Affinity Partners, bringing one of the world’s largest game publishers into a very different ownership structure. For racing fans, the timing is particularly interesting because EA remains responsible for the official Formula 1 game franchise while its former WRC programme has already reached the end of the road. At the same time, the Saudi-backed Esports World Cup has removed traditional sim racing from its 2026 lineup and replaced its previous racing presence with Trackmania. On Tuesday 4 August 2026, Electronic Arts ceased to be a publicly traded company after the acquisition formally closed. The consortium completed the $55 billion all-cash transaction, with EA shareholders receiving $210 per share and the company’s stock ceasing to trade on Nasdaq. EA remains headquartered in Redwood City, California, and Andrew Wilson continues as CEO under the new ownership structure. EA confirmed the completion of the transaction in its official announcement. There is an important distinction here: the acquisition itself is not new. EA first announced the agreement with PIF, Silver Lake and Affinity Partners on 29 September 2025, and shareholders approved the transaction on 22 December 2025. What changed on 4 August 2026 is that the deal actually closed, EA became privately held and the consortium formally took control of the company. That distinction matters because this is not an article claiming that a previously unknown takeover suddenly appeared this week. The new development is that the proposed ownership structure has become the actual ownership structure, which means questions about strategy, investment and cost management are no longer hypothetical questions about a pending transaction. For
Aug 8, 2026 · via boxthislap.org
I drove Lewis Hamilton's Ferrari at Monza and saw F1's future in India A drive in a Ferrari around Monza was the dream but it led us to find India's roadmap to find the next F1 driver. The F1 Simulator racing is proving to be the first step on the grassroots programme to unearthing the next big racing talent from the country. It was a warm Sunday morning on July 26 when I got a call I wasn't expecting. It was from Mumbai Falcons Racing Limited (MFRL), and the question was a simple one. *"Would you like to drive your favourite Formula One car around the track you've always dreamed of racing on?"* I was caught off guard for a moment, but the little kid in me didn't need long to answer. The dream had always been the same — driving a Ferrari around the Temple of Speed, Monza. I put that dream forward, and MFRL was more than happy to make it happen. There was just one condition. I had to set my fastest lap on July 30. The next four days were all about preparing for my big date at Monza. I decided to embrace my inner Sonny Hayes from the F1 movie. Neck exercises suddenly became part of my daily routine. Reflex drills with tennis balls followed. As race day drew closer, I somehow felt more exhausted than ever, despite not even knowing how I was supposed to get to Italy. Then, just a day before race day, I was told to report to Bharat Mandapam in Delhi for my drive at Monza. That caught me completely off guard. Monza... in Delhi? I wasn't quite sure what to make of it. Anyway, July 30 finally arrived. I squeezed in a few more neck exercises before booking an
Aug 8, 2026 · via indiatoday.in
I am often many things; speechless is not one of them. But that is exactly how I was left after testing Dynisma's latest simulator, the brand-new entry-level DMG-S. Earlier this week, I visited Dynisma's technology campus in Bristol, in the south-west of the United Kingdom. Founded in 2017 by Formula 1 driving simulator engineer Ash Warne, Dynisma has shaken up the world of high-end motorsport simulators, becoming a leading manufacturer used by some of the biggest names in global motorsport. Dynisma is constantly announcing new partnerships, most recently with the likes of Cadillac F1 and Dallara. It supplies several teams across F1, Formula E, the World Endurance Championship, the feeder categories and many other series with its simulator technology, and its growth shows no sign of slowing down. However, not everyone is a professional racing driver and has access to state-of-the-art simulators. Until now, because that is where the DMG-S comes in. The DMG-S is Dynisma's new entry-level simulator, available to the public. While it comes with a £700,000 price tag, it is a figure that is difficult to argue with once you experience, as I did first-hand, just how extraordinary the technology is. If anything, an even higher price tag would feel justified. To put it simply, the DMG-S would not look out of place at a F1 headquarters, let alone in someone's garage. It distils the company's world-renowned motion technology into a compact simulator capable of transforming the experience for a driver, team or simply a motorsport enthusiast. The DMG-S recreates what it actually feels like to drive a racing car, whether that is running over a kerb, experiencing weight transfer or having to make an instant oversteer correction, through ultra-low-latency (<5 ms) and high-bandwidth (>50 Hz) motion feedback. After an hour in the DMG-S, I was exhausted,
Aug 7, 2026 · via racingnews365.com
Porsche Esports Supercup | Regional Championships | Mid-season report August 7th, 2026 by Justin Melillo The Porsche Esports Supercup World Championship Series is scheduled to start on September 19th at Spa-Francorchamps. Before that time comes, however, 32 drivers must earn their place on the grid through the first-ever Regional Championships. Not even the defending champion of the World Championship, Cooper Webster, has a spot locked in the World Championship. A total of 106 drivers across four regions are fighting for those 32 spots. Each region will send forth their top-eight in their final Regional Standings to compete for the World Championship. Each Region’s drivers have five races to get as many points as they can. So far, each Region has completed three of their five races, and the picture is starting to materialize as to who will make it to the World Championship level next month. Each Region first had to get up to 32 drivers, and that came from the official Porsche National Championships, such as the Carrera Cups in North America and Great Britain, as well as the Global Open Qualifiers through the iRacing official series competition in May and June. Eligible drivers were then selected and invited to compete in the Regional races. Now, we’re nearing the end of the Regional races, and the global competition is up next. REGIONAL RACE AND POINTS FORMAT Every week, a pair of regions are on display, trading off with the other two regions in play the following week, for 10 straight weeks of racing action. The season started six weeks ago on June 27th with the beginning to the Americas Region, as well as the Middle East and Africa Region. On July 4th, the Europe Region and the Asia-Pacific Region began their seasons. On race days, or nights in some
Aug 7, 2026 · via iracing.com
It’s been a while since I last tested entry-level hardware. It’s always good to get back to reality, where newcomers have the most questions and need answers. Beginners want to maximize their experience within a budget, and with the number of options available, it’s hard to know if there’s a true winner among them. Moza Racing has launched a bundle that aims to solve many of these questions. Packaging This time I can’t say much about the packaging, as my review unit is a pre-production version that lacks the details and refinements the final retail version will have. What I can confirm is that Moza Racing maintains its standard packaging quality across all products, and the final version should follow suit. Build quality If this is your first step into sim racing, you’ll notice a similar quality level compared to competitors in the same price range. The materials are adequate, though not exceptional in finish or details. Everything fits well and feels solid, but don’t expect premium finishes at this price point. Compared to what you got for the same money a few years ago, the situation has improved dramatically. The base is smaller, lighter, quieter, and uses advanced technology. The wheel and pedals also benefit from incremental improvements, though less noticeable than on bases designed to replace industry titans like Logitech and Thrustmaster. The goal It’s clear from my perspective: eliminate mechanical bases once and for all and switch exclusively to Direct Drive. Moza’s approach here is brilliant. The weight is minimal (one-handed carry), and it takes up almost no space. With just two mounting screws, you can secure it to any desk or tray, and the FFB is more than enough to start sim racing with confidence and get solid immersion across all simulators and cars. Installation Straightforward
Aug 7, 2026 · via boxthislap.org