Our First 24-Hour Race. It Rained for 22 Hours. #shorts #<b>simracing</b> #iracing
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A new week brings a new set of Gran Turismo 7 Daily Races, with three fresh events now live and running through next Monday. The interesting one this week is where Race A takes us: BB Raceway, the original-to-the-series circuit known as “Broad Bean Raceway,” and one of those layouts you can go months without seeing. The car is cute, but also likely doesn’t get much use. You’ll take on BB Raceway in the Toyota Sports 800 ’65, a little coupe that makes all of 43hp. With that little power to play with, the six laps here are less about outright pace and more about carrying momentum, working the draft, and picking your lines carefully. It’s a grid start, too, with the False Start Check active, so be careful. Race B is the week’s middle event: 10 laps of the Brands Hatch Indy Circuit in Gr.4 machinery. The Indy layout is the shorter of Brands Hatch’s two configurations, so the laps tick by quickly. It’s a rolling start on Racing Hards with brake balance the only setting left open, and BOP set to (L). Race C is the “endurance”-flavored one: 15 laps at the Autodromo de Interlagos in Gr.3 cars, with a 2x fuel multiplier and a heavier 4x tire multiplier. There’s no mandatory pit stop listed, but there’s a catch. The race calls for both Racing Hard and Racing Medium tires, so you’ll be coming down pit lane at some point regardless to get both compounds used. BOP is set to (M), with brake balance again the only open setting. GT7 Daily Races (June 8): Race A - Track: BB Raceway (6 laps) - Car: Toyota Sports 800 ’65 — Event-Specified - Power/Weight/PP Limit: BOP (H) - Tires: Comfort Hard - Settings: Specified - Start Type: Grid Start (False
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This Week in iRacing | June 9th to June 15th, 2026 June 8th, 2026 by Justin Melillo Welcome back to This Week in iRacing, your guide to the daily, even hourly racing that members can get into, based on where their license level is at. There are also some special series that run at specific times that anyone can jump into, with the right credentials, that offer a more meaningful sim racing experience. Welcome to Week 13! Here are a few of the highlighted series taking place this week — 2026 Season 2, Week 13 — from June 9th to June 15th in 2026. WEEKLY RACING SERIES These are the series that are not confined to the iRacing seasons, that run independently throughout the course of the year and feature some of the most recognizable motorsports racing around. From NASCAR to the Whelen Modifieds, from Formula 1 to INDYCAR, and even some weekly local dirt track racing, iRacing offers many special series to jump in an compete in! NASCAR iRACING SERIES Back again in 2026, the NASCAR iRacing Series (Open Setup and Fixed Setup) follows the NASCAR Cup Series schedule for a 36-week racing season. The series visits the tracks on the real-world schedule, utilizing the NASCAR Next Gen / Gen 7 Stock Cars from Chevrolet, Ford and Toyota. Week 16 of 36 will take place at Pocono Raceway. The races this week are scheduled for: Fixed Schedule: Wednesday, 21:00 GMT; Friday, 01:00 GMT; Saturday, 10:00 & 16:00 GMT; Monday, 01:00 GMT Open Schedule: Thursday, 01:00 & 18:00 GMT; Saturday, 01:00 GMT; Sunday, 14:00 GMT For more information on the NASCAR iRacing Series -> CLICK HERE iRACING GRAND PRIX TOUR The fastest, most challenging, most exciting road racing series on the iRacing service, the iRacing Grand Prix Tour features the
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When iRacing secured the rights to create official NASCAR video games across PC and console in 2023, it felt obvious that it was going to release a new title each year. After all, that was the original plan by the previous licensees, plus including the year in the name of its first release, NASCAR 25, spoke volumes. However, it hasn’t been concrete that a ‘NASCAR 26’ was on the way until today, 8th June 2026. “The next version of NASCAR 25, which, as you can imagine, will be [called] NASCAR 26, is well into development, and I think you will see some news on that in the very near future,” said iRacing’s Vice President Marketing and Communications, Kevin Bobbitt, on the latest episode of the iRacing Downshift podcast. “We’ll say ‘hashtag soon’ for some news that’s coming, but I can’t say more than that. I’m excited about it, [there’s] some cool stuff that we’re working on. It follows a social media post by NASCAR Hall of Fame inductee and iRacing Executive Director, Dale Earnhardt Jr., in April that read: Discussion 1 Comment Join the discussion Join Traxion.gg to start discussing with members. Already a member? Sign in Hopefully they make it more like N2003 and have an actual sim instead of the casual racer!
Along with the official announcement of the presence of the brand with the Le Mans Ultimate title, the company is ready to show something new at the French venue. Four icons. One shared passion for motorsport. Thrustmaster, Ferrari, 24H LE MANS and Le Mans Ultimate come together to celebrate endurance racing, performance and racing heritage. At the heart of Le Mans, a new chapter is about to be unveiled. Stay tuned. June 11th | 4:30 PM – bit.ly/24h-Le-Mans From 10 to 14 June 2026, Thrustmaster will be taking part in the 94nd edition of the 24 Hours of Le Mans as part of our partnership with the Le Mans Ultimate game for the FIA World Endurance Championship. We look forward to seeing you in the gaming zone for a dose of ultra-realistic virtual driving. On the programme, you will have access to 10 simulators equipped with our T818 direct drive bases to test the different hypercars in the game. It’s also an opportunity for the Le Mans Ultimate game to release its latest update, offering even more content! All the details are in the video below: You can buy the Hypercar Wheeladdon for 399,99 euros /dollars You can buy it from the other resellers This website uses affiliate links which may earn a commission at no additional cost to you.
Polyphony Digital CEO and Gran Turismo Producer Kazunori Yamauchi is also a proficient racing driver, and this week, he’ll take part in a very special race. The beloved racing game developer announced on X (formerly Twitter) that he’ll take part in the legendary Mille Miglia race, which will be hosted between June 9 and June 13 in Italy. The race used to be a demanding endurance event between 1927 and 1957. It was then turned into a regularity race for vintage cars, and it’s considered an extremely prestigious and legendary event among car enthusiasts. Yamauchi-san will take part in the Gran Turismo Driving Experience, which is a side event running alongside the main race, designed for modern cars. According to the developer, this is the first time a Japanese car has participated. He will drive a 1980 Toyota Supra in an all-Japanese team with a Lexus LFA and a Toyota 2000GT. Here’s the full translation of the original Tweet, posted in Italian and Japanese. “This year I’m participating in the Mille Miglia. Starting tomorrow, I’ll be driving a Toyota Supra (80) in the Gran Turismo Driving Experience. This is the first time a Japanese car has participated in the Mille Miglia, which is celebrating its 99th anniversary this year. It’s a historic moment. In addition to the Supra, an LFA and a 2000GT will also be competing within the same team. I look forward to meeting you along the Mille Miglia route.” Yamauchin-san also posted a number of pictures of his and his team’s cars. You can enjoy them below. This is certainly not the first time that Yamauchi-san has taken part in a legendary race. He has competed multiple times at the Nürburgring 24 Hours and more. Of course, his main call to fame remains the Gran Turismo series.
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THE Supercar involved in a shocking Sandown 500 crash has found a new home. Chassis BJR 005 was the CoolDrive Commodore in which Tim Blanchard and Todd Hazelwood entered the 2017 Enduro Cup opener, only for the latter to be tipped into a high-speed flip following contact with Jonathon Webb in the co-driver qualifying race. The car was subsequently withdrawn and never raced again. It was instead repurposed as a simulator frame by then Brad Jones Racing engineer Tony Woodward, who this year joined the Blanchard Racing Team. Woodward’s relocation to Melbourne opened the door for a changing of the guard for BJR 005. “Tony moved house and Tim decided that he wanted to buy that car back,” BRT manager Kate Harrington told V8 Sleuth. “We don’t really have much space for it right now, it’s just sitting upstairs, but the plan in the new workshop will be we’ll have a dedicated sim area. “They’ve done it really well, they’ve done a really good job of the whole sim. “It pretty much exactly replicates a Supercar because it’s the chassis and frame and everything, so it’s pretty cool.” BRT is on track to move into its new purpose-built Boronia headquarters in January 2027.
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With WipEout and F-Zero lying dormant, there’s room in the genre for new futuristic franchises. On Switch 2, FAST Fusion is Nintendo’s answer to F-Zero, while RedOut 2 is a worthy WipEout alternative on PC and consoles. Later this year, futuristic racing fans have another anti-gravity racer to look forward to in the form of AGX GP. First announced in January, AGX GP is described as a “heart-thumpingly fast” anti-gravity racer that has been in development for over four years by Typ1 Games. A new trailer released during the Future Games Show at Summer Game Fest showcases its blistering sense of speed and space-themed tracks filled with loops, banked turns and a clean visual style. It also demonstrates the game’s “ability-focused gameplay” inspired by titles such as Neon White and Ghostrunner. During races, the ships can perform up to five special abilities, including boosts and slams, while jumps and dashes let you avoid obstacles. Discussion 0 Comments Join the discussion Join Traxion.gg to start discussing with members. Already a member? Sign in
There was a degree of cynicism among the racing game community last year, with YouTube algorithms favouring videos bemoaning the genre’s decline. To be fair, 2025 was hardly a standout year for the genre, with the disastrous launches of Project Motor Racing and Rennsport making headlines for all the wrong reasons. Racing games are often relegated as a niche genre, but this wasn’t always the case. In the 2000s, titles like Gran Turismo, Forza Motorsport and Need for Speed achieved mainstream attention. For many, these seminal titles were a gateway into sim racing. In recent years, however, the genre has arguably stagnated. But this year feels different. Take last month’s release of Forza Horizon 6. In its first week, the open-world racer surpassed six million players. For a modern racing game, these numbers are staggering, putting the genre back into the limelight. This momentum looks set to continue, too. Beyond Forza Horizon 6, the annual Summer Game Fest show saw a deluge of new driving game announcements aimed at a broader audience than serious racing simulations. Developed by Maverick Studios, a developer made up of ex-Forza Horizon developers, Clutch was a clear standout. Following its initial unveiling, the studio’s debut driving game was showcased in a bombastic, cinematic trailer during Summer Game Fest, introducing the central characters. It follows Theo Martia (Tosin Cole), who lives a double life competing in sanctioned circuit events and illegal underground street races alongside his sister, Cass Martial (Little Simz). Dubbed as an AAA narrative-driven open-world driving game, Clutch’s production values are undeniably impressive, with its star-studded cast, slick presentation and deep vehicle customisation. With its gritty tone, underground racing and cop chases, Clutch looks like it will scratch that Need for Speed itch and give Forza Horizon some stiff competition. Hot Wheels Infinite Rush
"Can an illusion be good enough to replace the real thing?" That is the exact question architect and space-conscious designer Daniel Titchener asked himself when exploring virtual motorsport. For many automotive enthusiasts, the hurdle isn't a lack of passion; it's the realization that "what I'm chasing isn't the car itself, but the feeling of driving one." Sim racing offers a brilliant out, promising a true "performance car experience without the need for a performance car garage and a performance car price tag." However, the design challenge becomes intensely complicated when trying to map a high-end simulator into a premium, minimalist interior layout. Titchener needed a rig that was "compact enough to fit in my already tiny studio, which also needs to function as our home spare bedroom," while demanding an aesthetic that "doesn't make me feel like I'm sharing it with a bad mock-up of Darth Vader's flight simulator." The result is a highly tailored, visually striking $6,082 CAD (~$4,395 USD) setup that treats simulation as a deliberate piece of spatial architecture. A Roll-Cage Aesthetic with a Heavy Footprint To establish a clean visual baseline, the build completely avoids traditional extruded aluminum profiles. Instead, it relies on the tubular steel Trak Racer TR8 Pro chassis ($899 CAD) paired with the Trak Racer Recliner ($319 CAD). Titchener notes that the "tubular steel design favors an aesthetic that echoes the design of roll cages that you'd typically find inside of a real race car," which allows the grey finish to "lean towards looking like a piece of furniture rather than a piece of arcade equipment." But choosing furniture aesthetics over modular aluminum comes with clear architectural compromises. Titchener warns that "this thing is heavy at fifty-one kilos just for the frame alone," making it nearly 50% heavier than rival frames while significantly
8 June 2026 15:30 (UTC) "We end the season knowing we have the pace and talent to fight at the front" F1 Media & Technology Centre, Monday, 8 June On 28 and 29 May, the fourth and final event of the 2026 F1 Sim Racing Championship took place at the F1 Media & Technology Centre in Biggin Hill. The McLaren F1 Sim Racing Team went into the final event placed P6 in the Championship, having experienced some challenging races despite a positive start to the season. However, with podium finishes for the team in Mexico and Abu Dhabi, the team finished the season with 42 more points to secure a P5 finish. Event Four included racing in Mexico, Brazil and Abu Dhabi, three circuits which played to Alfie Butcher and Jake Benham’s advantage. In the round of Mexico City, Alfie started from P5 on a Hard tyre, which he managed well right to the end. He led the race for the majority of the laps but was overtaken on the final lap by Ismael Fahssi of Ferrari, giving Alfie a P2 result. Jake finished the race in P13. For São Paulo, Jake started the race in P9 with a good chance for a points finish, but unfortunately, he suffered contact, causing him to spin and fall to P18. The race saw a powerful undercut that other teams were able to make use of to undercut Alfie, dropping him from P5 to P8, but still bringing good points for the team. Despite Qualifying P12 in Abu Dhabi for the final round, Jake impressed as he drove a clean race, avoiding various on-track battles as he made up 10 places to secure his second podium with McLaren. Alfie, unfortunately, got caught up in some of those battles, which saw him finish P9,
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